Conversation

Notices

  1. Hey # i'm finally back home from the meetups and have seen @Chillman23 in IRL and @Hikaru in IRL

    Monday, 19-Dec-11 06:55:59 UTC from web
    1. @lyokotravels ahh so did you have a good time?

      Monday, 19-Dec-11 06:58:06 UTC from web
      1. @madflavors Tagged skills: Guns, Lockpick, Science =D !falloutequestria

        Monday, 19-Dec-11 07:01:16 UTC from web
      2. @madflavors yes 2 Brony meetups in one day , yes I had a great time :3

        Monday, 19-Dec-11 07:01:41 UTC from web
        1. @lyokotravels sweeeeeeeeet

          Monday, 19-Dec-11 07:03:11 UTC from web
          1. @madflavors yahh I also brought the Poster from the 2nd meetup home with me lol http://ur1.ca/6tzjl

            Monday, 19-Dec-11 07:06:43 UTC from StatusNet iPhone
            1. @lyokotravels cookie party? that sounds great!

              Monday, 19-Dec-11 07:08:34 UTC from web
              1. @madflavors eeyup and we had leftover cookies that I taken some home with me ^^

                Monday, 19-Dec-11 07:09:43 UTC from web
          2. @madflavors @scribus Right now, I'm trying to figure out how to add platforms that vanish if stood on too long and possibly some kind of power-up so I can exercise my game-making muscle. If the collectable objects in the game appear as indivual sprites (think like KH's HP, munny, and MP orbs), I'll probably add one that extends the pick-up range called Reach.

            Monday, 19-Dec-11 07:14:52 UTC from web
            1. @ladestitute I love power-ups! Power-ups are my favorite! Well, after level-ups. Level-ups are my *real* favorite.

              Monday, 19-Dec-11 07:17:15 UTC from web
            2. @ladestitute sounds really complicated.

              Monday, 19-Dec-11 07:18:46 UTC from web
              1. @madflavors It's not really. You don't have to have programming knowledge to use the Construct2 engine. The game uses layouts (which are like maps, where you can put objects/sprites on) and events, which are a condition and specific object (for example, an object you named "laserbeam", and the condition is "collided with [sprite name?]) and then affects that go under event conditions, such as "Destroy Sprite"

                Monday, 19-Dec-11 07:21:47 UTC from web
              2. @madflavors The advantage to using Construct2 is that compared to other game engines of the same kind, it's noted for having the highest performance rates and the free very is very generous in features. The game also has a realistic physics engine unlike other engines!

                Monday, 19-Dec-11 07:22:48 UTC from web
                1. @ladestitute neat

                  Monday, 19-Dec-11 07:24:14 UTC from web