Conversation

Notices

  1. @ponydude @chiefanchor @minti @lyokotravels For anybody here, or just the ponies I have reply notices for: http://infertioxstudios.com/forum/index.php?/topic/166-general-information/ Here's the main info topic for the game (Chao Land) me and two friends are working on in the Construct 2 engine. Currently, I'm working on hud graphics, then adding player stats and stat calculation in real time. If you like to track our game's development, please bookmark the main forum page or even join our forum as an active member :)

    Friday, 27-Jan-12 05:45:31 UTC from web
    1. @ladestitute Breeezzzeee revolluttionnnn. Green Raven is amazing. xD

      Friday, 27-Jan-12 05:47:17 UTC from web
    2. @ladestitute Interesting indeed .

      Friday, 27-Jan-12 05:47:48 UTC from web
      1. @lyokotravels The project started out...since I can't remember when, but Inf3rnal commented it might of been late 2008/early 2009 when the project was just in the planning/idea mapping stages. We originally began it as an indie MMO game, but scrapped the MMO support due to lack of support for the one year dead engine, and switched to the wonderful and awesome Construct 2 engine. Besides, it stars CHAO! :D I freakin love those cuties.

        Friday, 27-Jan-12 05:51:00 UTC from web
        1. @ladestitute But.. but.. Orpg D: .. Then again, programming, designing and balancing an Orpg is hell in itself. :/

          Friday, 27-Jan-12 05:52:18 UTC from web
          1. @minti We would make the MMO features, but nearly all of have 0/C# coding experience except for Inf3rnal. Even then, his C# experience is quite rusty. If we're to add in MMO features, we would have to code the engine by hand. But, you have to learn a coding language first before you even code any form of gaming engine! The sheer work...we decided it just wasn't worth it with indieness of our main project CL and using a good open-ended already coded engine was our best route for the new few years.

            Friday, 27-Jan-12 06:01:28 UTC from web
            1. @ladestitute Haha yeah. True that.

              Friday, 27-Jan-12 06:02:24 UTC from web
              1. @minti I've been wanting to learn programming languages quite for a long time, so I'll probably start with Java and C#. Maybe Ruby too, for the RPG Maker engines.

                Friday, 27-Jan-12 06:05:23 UTC from web
                1. @ladestitute If you can go to classes, I'd choose Java. If not, I'd choose C# as a starting point, personally. :P

                  Friday, 27-Jan-12 06:06:13 UTC from web
              2. @minti Though, I would learn Java just for minecraft modding! :D

                Friday, 27-Jan-12 06:05:49 UTC from web
        2. @ladestitute eeyup

          Friday, 27-Jan-12 05:54:52 UTC from web
    3. @ponydude I probably will in the near future. My ISP sucks right now, and I have very little space right now...about a 40 GB SSD as my boot-drive with almost 6 GB still free. Once I get a 32 flash drive as temp storage until I buy my secondary hard-drive and get a better connection, i'll probably start with my coding work as a beginner.

      Friday, 27-Jan-12 06:08:11 UTC from web
    4. @ponydude Mmm, my friend learnt Java first in a class, and it taught him OOPness which is basically required now-adays. That's why I mention it.

      Friday, 27-Jan-12 06:09:49 UTC from web
    5. @ponydude While I wouldn't go towards java as a beginner language, I only thought on it for the purpose of modding minecraft.

      Friday, 27-Jan-12 06:10:03 UTC from web
    6. @ponydude In the truth of the matter: Java is the type of coding language where it's easy to pickup for beginners, but for even experienced coders like Notch, difficult to master and learn completely like a map.

      Friday, 27-Jan-12 06:11:09 UTC from web
    7. @ponydude I learnt mine from JavaScript personally. lolol

      Friday, 27-Jan-12 06:12:53 UTC from web