1. Just played Sonic 4: Episode 1 on my htc Desire Z. Why does this game seem so much less...well, underwhelming when played on a smartphone? !sonic !vgp

    Tuesday, 14-Feb-12 17:48:00 UTC from MuSTArDroid
    1. @leonkfox Sonic (or in fact most ported to smartphone platformers) always seems awkward for me. Mostly due to the virtual controls vs. physical controls argument.

      Tuesday, 14-Feb-12 17:50:46 UTC from web
      1. @scribbs It did take a bit of getting used to, but I managed for the most part. Sonic 2 however I could absolutley NOT play on a touch screen. (Tried it on an iPhone in an Apple store once)

        Tuesday, 14-Feb-12 17:53:05 UTC from MuSTArDroid
        1. @leonkfox I'd probably just get angry at the controls. And it's less bitter for Android, because it's MUCH cheaper on there than it is on Windows Phone. (£1.26 vs. £5.49)

          Tuesday, 14-Feb-12 17:56:54 UTC from web
          1. @scribbs Wow, that is overpriced for sure. Hope it drops in price sooner rather than later.

            Tuesday, 14-Feb-12 18:12:27 UTC from MuSTArDroid
            1. @leonkfox It's been out since May last year and there has been one update. I don't think Sega care anymore xD That's kind of the only problem with Windows Phone, not a lot of developers are putting much care into their apps on it. Only company that seems to be is EA.

              Tuesday, 14-Feb-12 18:17:11 UTC from web
              1. @scribbs Yeah, the iPhone has the most. Andriod is the 2nd best.

                Tuesday, 14-Feb-12 18:18:30 UTC from web
                1. @derps Still, it's got a MUCH better library than BlackBerry xD

                  Tuesday, 14-Feb-12 18:19:53 UTC from web

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