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  1. Hey... I'm Fluttershy. I saw this site and made an account. I hope you don't mind...

    Tuesday, 05-Apr-11 01:06:59 UTC from web
    1. @rotation niiiice

      Sunday, 22-May-11 12:21:05 UTC from StatusNet iPhone
    2. @rotation EVULLLLL... we pay like 10 euro's for a bucket like that one :(

      Sunday, 22-May-11 12:22:48 UTC from web
      1. @critialcloudkicker 10€ for a pint of icecream? wtf

        Sunday, 22-May-11 12:24:08 UTC from StatusNet iPhone
        1. @quetzalcoatl there is no mass market for it down here because its so expensive, which makes it a luxury item, which makes it not being bought as much...

          Sunday, 22-May-11 12:35:15 UTC from web
      2. @critialcloudkicker Wait, hold on. 10 Euros, which for the US, would be ~14 USD, for a PINT of ice cream. It must be quite fancy, because if I'm not mistaken, we can buy Blue Bell for about 3.49 here, which is about 2.46 Euros.

        Sunday, 22-May-11 12:38:35 UTC from StatusNet Desktop
        1. @ickus welcome to the wonderfull world of economics... next up... 1 USD = 1 euro policy handled by game developers ever since duke nukem 3D and ever since Steam became REALLY OBVIOUS !

          Sunday, 22-May-11 12:41:18 UTC from web
          1. @critialcloudkicker USD to Euro is actually quite close to 1 = 1. 1 Euro is roughly 1.40 USD.

            Sunday, 22-May-11 12:45:31 UTC from StatusNet Desktop
            1. @ickus Still makes our games more expensive for no reason.

              Sunday, 22-May-11 12:47:14 UTC from web
              1. @flaxx @criticalcloudkicker I'd argue that given the difference between the EU Euro and US Dollar, that products as well would be priced accordingly. If a game in Europe was priced the same amount as it is in US, the company is technically recieving less income.

                Sunday, 22-May-11 13:02:33 UTC from StatusNet Desktop
                1. @ickus Wait... How can they receive less money if we pay the same worth of money, but in a different currency? If you buy something for 10 USD, and we buy the same thing and pay 7.2 (or whatever), they don't earn less money.

                  Sunday, 22-May-11 13:22:36 UTC from web
                  1. @flaxx 7.2 €, that is.

                    Sunday, 22-May-11 13:22:55 UTC from web
                  2. @flaxx I meant as in same base price. Imagine a video game, 60 Dollars in Europe. If they sold it for the same 60 Dollars in the US, they'd gain less income from sales than they would in Europe. Although, I guess my argument could be denied via individuals and the amount of money available..

                    Sunday, 22-May-11 13:30:26 UTC from StatusNet Desktop
                2. @ickus and here you make the critical fault of both misspelling my name and telling me that its "fair" to overprice games and whatnot across the great ocean just because you can get away with it. No its not fair, it is however brilliant, selling the same product somewhere else for 40% more income, not sure where the money goes, probably research and development towards "can we even release this game abroad" but even then you can immagine I am not pleased with the whole ordeal

                  Sunday, 22-May-11 13:56:03 UTC from web
            2. @ickus I enjoy paying 40% more for a newrelease game... that means I can only buy 5 whereas you can buy 6 with the same money... yes thats right, I am muddying things up with fancy mathmatics :D

              Sunday, 22-May-11 12:48:10 UTC from web
    3. @rotation HEH, I wish I had a fridgestockingmom :D

      Sunday, 22-May-11 12:38:50 UTC from web
    4. @rotation I am secretly counting the times :D you are number 9...

      Sunday, 22-May-11 13:51:56 UTC from web