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Barrel distortion can be precalculated so that you just can look up where the pixels map to, no need for GPU. Figured this a few weeks ago.
Friday, 02-Jan-15 06:30:05 UTC from web-
@caret7 Let's use precalculated sine tables for all of our trig math instead of invoking that slow-ass processor thing. Kappa
Friday, 02-Jan-15 06:38:04 UTC from web-
@redenchilada Sadly my laptop has a slow cpu and no gpu, so I have to figure economical ways of doing the math :)
Friday, 02-Jan-15 06:45:07 UTC from web-
@caret7 Ahem, sorry. It has a gpu but no hardware accelerated opengl
Friday, 02-Jan-15 06:47:09 UTC from web
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