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  1. Barrel distortion can be precalculated so that you just can look up where the pixels map to, no need for GPU. Figured this a few weeks ago.

    Friday, 02-Jan-15 06:30:05 UTC from web
    1. @caret7 Let's use precalculated sine tables for all of our trig math instead of invoking that slow-ass processor thing. Kappa

      Friday, 02-Jan-15 06:38:04 UTC from web
      1. @redenchilada Sadly my laptop has a slow cpu and no gpu, so I have to figure economical ways of doing the math :)

        Friday, 02-Jan-15 06:45:07 UTC from web
        1. @caret7 Ahem, sorry. It has a gpu but no hardware accelerated opengl

          Friday, 02-Jan-15 06:47:09 UTC from web