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The fog in OpenMW actually looks like fog now (as opposed to a cheap way to hide pop-in and how limited draw distance was). https://sealion.club/attachment/87330 https://sealion.club/attachment/87331
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@dolus People still release new versions of Morrowind?
Friday, 22-Apr-16 11:39:10 UTC from web-
@nerthos OpenMW is a whole new FLOSS engine to run Morrowind.
https://openmw.org/en/ -
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@why @nerthos Not sure if "port" is the right word, when you write a new engine from scratch... But basically, yeah. https://sealion.club/attachment/87063
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@dolus So are there any improvements over the original, or is it simply an open license version?
Friday, 22-Apr-16 11:43:33 UTC from web-
@nerthos Tons of improvements on a technical level. Here is the release video for version 0.39.
https://www.youtube.com/watch?v=6SIz0LYWJzQ -
@nerthos Oh, and multiplayer, which is not covered in the video, is much easier to do in OpenMW than vanilla Morrowind.
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@dolus Ok that does sound tempting. Guess I'll be looking at it whenever I feel like replaying the game.
Friday, 22-Apr-16 11:53:31 UTC from web-
@nerthos It's nearly finished at this point and most mods work, so it's more or less ready whenever you are.
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@dolus Remind me to poke you that I am ready when I am ready. I probably have like a 500 hour gaming backlog at this point in time so... I hope either of us to have a great memory :)
Friday, 22-Apr-16 13:05:07 UTC from web-
@critialcloudkicker P-poke me!?! https://sealion.club/attachment/69823
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@dolus Don't worry I'll be gentle
Friday, 22-Apr-16 17:09:37 UTC from web
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@why @nerthos Modified source ports. OpenMW on the other hand doesn't share a single line of code with whatever Gambryo version Morrowind used. https://sealion.club/attachment/87344
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