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  1. Buh. Getting tired. Losing motivation to work on the stupid mini-project I just started (because starting small games on a whim is NEVER a bad idea). Good night.

    Friday, 27-Jul-12 09:05:51 UTC from web
    1. @redenchilada bai

      Friday, 27-Jul-12 09:06:49 UTC from web
    2. @redenchilada see ya in 5

      Friday, 27-Jul-12 09:06:51 UTC from web
      1. @abigpony Hey, _sometimes_ I go to bed when I say I will!

        Friday, 27-Jul-12 09:11:00 UTC from web
        1. @redenchilada no you don't. I don't remember a time.

          Friday, 27-Jul-12 09:17:04 UTC from web
    3. @redenchilada Night~

      Friday, 27-Jul-12 09:06:58 UTC from web
      1. @killers You are yarbles my orange. kroovy britva!

        Friday, 27-Jul-12 09:07:51 UTC from web
        1. @rainbowtoaster Lol Whut xD

          Friday, 27-Jul-12 09:08:11 UTC from web
          1. @killers lol its from a clockwork orange. theres a language in the book and movie called nadast. its confuzzlin, mixture of english and russian. yarbles is balls, orange is man, britva is razor

            Friday, 27-Jul-12 09:09:40 UTC from web
            1. @rainbowtoaster Lol I know nothing about

              Friday, 27-Jul-12 09:10:16 UTC from web
    4. @widget I'm hoping the fact that this is a small, mostly-joke project will help me finish it.

      Friday, 27-Jul-12 09:10:46 UTC from web
    5. @widget Noooo I wanna keep it a secret. :<

      Friday, 27-Jul-12 09:14:47 UTC from web
    6. @widget I CAN TOTALLY READ CONTEXT YUP AND ALSO REMEMBER WHAT NOTICES I POST UH-HUH.

      Friday, 27-Jul-12 09:17:08 UTC from web
    7. @widget And that's why most of the time I work soooo slooowly. :/ I'm challenging myself to finish this one in a week, proper coding and stuff be darned as long as it's fun.

      Friday, 27-Jul-12 09:18:55 UTC from web
    8. @widget ;A;

      Friday, 27-Jul-12 09:19:43 UTC from web
    9. @widget SPAZ took 1/2 a year and that's a goddamn big game.

      Friday, 27-Jul-12 09:22:09 UTC from web
    10. @widget Eeyup. There's a reason I never _force_ myself to work on a game. (Although still being on the engine test phase five months after starting development... :x)

      Friday, 27-Jul-12 09:24:43 UTC from web
    11. @widget it WAS free. What difference does it make?

      Friday, 27-Jul-12 09:25:01 UTC from web
    12. @widget if they were in it for money, they wouldn't have released it as a free game for the first few months nor would they have kept it between just the two friends.

      Friday, 27-Jul-12 09:29:10 UTC from web
    13. @widget What difference it made in relation to the situation we are discussing, yeah. It's an independent game made by two friends who released it as a free game for somewhere around 2 months before being more recognized and had it adopted.

      Friday, 27-Jul-12 09:35:43 UTC from web