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Buh. Getting tired. Losing motivation to work on the stupid mini-project I just started (because starting small games on a whim is NEVER a bad idea). Good night.
Friday, 27-Jul-12 09:05:51 UTC from web-
@redenchilada bai
Friday, 27-Jul-12 09:06:49 UTC from web -
@redenchilada see ya in 5
Friday, 27-Jul-12 09:06:51 UTC from web-
@abigpony Hey, _sometimes_ I go to bed when I say I will!
Friday, 27-Jul-12 09:11:00 UTC from web-
@redenchilada no you don't. I don't remember a time.
Friday, 27-Jul-12 09:17:04 UTC from web
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@redenchilada Night~
Friday, 27-Jul-12 09:06:58 UTC from web-
@killers You are yarbles my orange. kroovy britva!
Friday, 27-Jul-12 09:07:51 UTC from web-
@rainbowtoaster Lol Whut xD
Friday, 27-Jul-12 09:08:11 UTC from web-
@killers lol its from a clockwork orange. theres a language in the book and movie called nadast. its confuzzlin, mixture of english and russian. yarbles is balls, orange is man, britva is razor
Friday, 27-Jul-12 09:09:40 UTC from web-
@rainbowtoaster Lol I know nothing about
Friday, 27-Jul-12 09:10:16 UTC from web
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@widget I'm hoping the fact that this is a small, mostly-joke project will help me finish it.
Friday, 27-Jul-12 09:10:46 UTC from web -
@widget Noooo I wanna keep it a secret. :<
Friday, 27-Jul-12 09:14:47 UTC from web -
@widget I CAN TOTALLY READ CONTEXT YUP AND ALSO REMEMBER WHAT NOTICES I POST UH-HUH.
Friday, 27-Jul-12 09:17:08 UTC from web -
@widget And that's why most of the time I work soooo slooowly. :/ I'm challenging myself to finish this one in a week, proper coding and stuff be darned as long as it's fun.
Friday, 27-Jul-12 09:18:55 UTC from web -
@widget ;A;
Friday, 27-Jul-12 09:19:43 UTC from web -
@widget SPAZ took 1/2 a year and that's a goddamn big game.
Friday, 27-Jul-12 09:22:09 UTC from web -
@widget Eeyup. There's a reason I never _force_ myself to work on a game. (Although still being on the engine test phase five months after starting development... :x)
Friday, 27-Jul-12 09:24:43 UTC from web -
@widget it WAS free. What difference does it make?
Friday, 27-Jul-12 09:25:01 UTC from web -
@widget if they were in it for money, they wouldn't have released it as a free game for the first few months nor would they have kept it between just the two friends.
Friday, 27-Jul-12 09:29:10 UTC from web -
@widget What difference it made in relation to the situation we are discussing, yeah. It's an independent game made by two friends who released it as a free game for somewhere around 2 months before being more recognized and had it adopted.
Friday, 27-Jul-12 09:35:43 UTC from web
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