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  1. What about proprietary game on GPL licensed engine with the proprietary part becoming GPL after 10? years?That would make everybody happy :)

    Thursday, 10-Jan-13 10:10:35 UTC from identi.ca at 50°4'27"N 14°26'37"E
    1. @redi44 Well, I recall @rms saying he doesn't mind proprietary assets in a game, so this would satisfy the !fsf. But for us who care about free culture...

      Thursday, 10-Jan-13 10:27:32 UTC from Choqok
      1. Oh please, no more @RMS....

        Thursday, 10-Jan-13 10:33:06 UTC from identi.ca at 50°4'27"N 14°26'37"E