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  1. # # language http://0.media.dorkly.cvcdn.com/81/82/79ebead889dbfc41ca7fdccdc003a90a-don-mattricks-first-draft-of-the-xbox-one-update-announcement.jpg

    Thursday, 20-Jun-13 15:24:44 UTC from web
    1. @pony It was still way over priced for what they were giving gamers.. but then I think all consoles are over priced unless they've had a generation or two to drop in price.

      Thursday, 20-Jun-13 15:26:57 UTC from web
    2. @pony the butthurt is tangible..

      Thursday, 20-Jun-13 15:29:09 UTC from web
    3. Will the XBone really be that similar to the XBox 360? I read the hardware for the XBox 360 was low quality.

      Thursday, 20-Jun-13 15:34:01 UTC from web
      1. @pony He means conceptually similar. It remains a box on which games are played from disk. The requirement that all xbox ones had internet access would have allowed developers to build games on the assumption that network connectivity would always exist, letting them build around online interaction. A whole generation of persistantly online Dark Souls style games.

        Thursday, 20-Jun-13 15:41:06 UTC from StatusNet Desktop
        1. @ceruleanspark interesting. So it is a step forward in the hardware at least. Originally I thought you could play offline but you had to connect once per day. Why can't the XBox One just be like a glorified gaming PC and accept online-only gaming as well as offline?

          Thursday, 20-Jun-13 15:50:56 UTC from web
          1. @pony Because game developers wouldn't want to put huge sums of money into a triple A title if there was no guarantee that consumers would actually be able to play it. Requiring online gave them that guarantee.

            Thursday, 20-Jun-13 16:10:46 UTC from StatusNet Desktop
            1. @ceruleanspark I guess so. Gamers rejected an entire console that wanted to be based on connection-required gaming though so those developers never had a chance it seems... PC gaming remains supreme.

              Thursday, 20-Jun-13 16:18:36 UTC from web