Notices by Iron Will (ironwill), page 3

  1. @redenchilada and so the total thing is this: new URL("http://rainbowdash.net/api/statuses/update.xml -d source='Minecraft' -d "); at which point theres about 25 lines of java that ask for authentication, and then put your message on the end.

    Sunday, 27-May-12 16:06:05 UTC from web in context
  2. @techdisk42 Thanks :D

    Sunday, 27-May-12 16:03:58 UTC from web in context
  3. I think im sorta expecting this post to mess up *somehow* -d source='Minecraft'

    Sunday, 27-May-12 16:02:54 UTC from api in context
  4. @techdisk42 When i get this last thing worked out, i'll make it publicly available :D

    Sunday, 27-May-12 16:01:30 UTC from web in context
  5. <html><p>I wonder if i can mess up minecraft with random html</p><br/>

    Sunday, 27-May-12 16:00:47 UTC from api
  6. Oh woot! I think it works now :D

    Sunday, 27-May-12 15:55:49 UTC from api in context
  7. Testa testa testa-test

    Sunday, 27-May-12 15:54:42 UTC from Minecraft
  8. @techdisk43 lol!

    Sunday, 27-May-12 15:53:27 UTC from api
  9. *insert something amusing to say here while testing stuff*

    Sunday, 27-May-12 15:52:17 UTC from api
  10. yo!

    Sunday, 27-May-12 15:50:18 UTC from testing in context
  11. @techdisk42 it's not out yet :P But soon! Maybe today

    Sunday, 27-May-12 15:49:23 UTC from api in context
  12. @redenchilada I think it's because I can't spell :P

    Sunday, 27-May-12 15:48:07 UTC from api
  13. Retesting source to POST

    Sunday, 27-May-12 15:46:19 UTC from api in context
  14. @ironwill WELL THAT WORKED REALLY WELL

    Sunday, 27-May-12 15:45:40 UTC from web in context
  15. Testing the Minecraft source addition to POST source=Minecraft

    Sunday, 27-May-12 15:45:19 UTC from api in context
  16. @comradeconventrix thanks!

    Sunday, 27-May-12 15:41:32 UTC from web in context
  17. Is there anything I should add/change? (RDN from within Minecraft mod) http://ur1.ca/9e135

    Sunday, 27-May-12 15:33:18 UTC from web in context
  18. Testing authentication within Minecraft

    Sunday, 27-May-12 15:30:59 UTC from api
  19. e

    Sunday, 27-May-12 15:18:51 UTC from api
  20. Mandatory screenshot: http://i.imgur.com/yEhJM.jpg

    Sunday, 27-May-12 14:09:55 UTC from web
  21. I would like to be a tree, tree tree tree... # time!

    Sunday, 27-May-12 14:08:04 UTC from api
  22. @mrdragon facehoof! Wrong variables >< Should be screen_name instead of name :D

    Sunday, 27-May-12 13:33:23 UTC from web in context
  23. Aha! A bug! Doing @name doesn't register as replying.

    Sunday, 27-May-12 13:31:18 UTC from api in context
  24. @Eric thanks :P It's almost finished really, I just need to make it prettier :D

    Sunday, 27-May-12 13:29:37 UTC from api
  25. Ooh good, I fixed it :D

    Sunday, 27-May-12 13:27:02 UTC from api
  26. Testy testa test-a-test

    Sunday, 27-May-12 13:26:33 UTC from api
  27. @communistprime I have no idea :D I suspect I put in an extra pair of quotation marks when defining how to format the message, somewhere

    Sunday, 27-May-12 13:25:10 UTC from web in context
  28. 'hmm, quotation marks seem to surround any messages sent from Minecraft...interesting'

    Sunday, 27-May-12 13:22:51 UTC from api in context
  29. 'Second test, to make sure that the previous one wasn't a fluke..'

    Sunday, 27-May-12 13:22:06 UTC from api in context
  30. @derpyshy I'm developing a mod for minecraft to post and check the RDN timeline from Minecraft - that was a test to see if it worked - AND IT DOES YES!

    Sunday, 27-May-12 13:20:28 UTC from web in context

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