delete_ (remove)'s status on Thursday, 16-Jun-11 19:02:37 UTC

  1. @tiro I do think the reason for the paradigm system was to solve the problem that the player can't control their allies directly. Though that makes me wonder if that solution was only made to fit with the decision to make game-loss depend only on if the leader goes down in battle. That seems like another design flaw to me, when you can heal your allies in battle? They should be able to heal the leader, too.

    Thursday, 16-Jun-11 19:02:37 UTC from web in context