Narwhal (narwhal)'s status on Tuesday, 29-Sep-15 20:12:32 UTC

  1. @bobo It's interesting because the market now is kind of paralleling that of the 80s where many games were given extraneous quests and missions for the sake of longevity so players felt they were getting "more" for what they spent on the game due to the increasing price of a single game. Egoraptor actually outlined this really well in his Sequelitus video for Castlevania where he talks about how the second game has you going back and forth very often as well as grinding so you put more time into the game overall, but how this doesn't really justify the game's length at all. And that's a principle that transcends medium (quality over quantity) so it couldn't be more true, and it's really nice to play a game where I don't feel like I'm wasting my time progressing through it.

    Tuesday, 29-Sep-15 20:12:32 UTC from MuSTArDroid in context