Adam Mendola's home timeline

Notices

  1. Can someone help me with some menu design?

    Sunday, 29-Jan-12 02:02:45 UTC from web
  2. Hiya eveypony

    Sunday, 29-Jan-12 02:02:35 UTC from web
  3. Hai.

    Sunday, 29-Jan-12 00:26:26 UTC from web
    • *throws a rock at a random poster*

      Saturday, 28-Jan-12 23:39:56 UTC from web
      • Hai.

        Saturday, 28-Jan-12 23:32:19 UTC from web
        • @yeahthatguyagain They sound like guys some times.

          Saturday, 28-Jan-12 05:23:21 UTC from web
        • *wonders how well Tiger and Pinkie Pie would get along*

          Saturday, 28-Jan-12 05:01:18 UTC from web
        • @chipperlunaro bueno! Yo no soy muy bueno en español, pero me las arreglé para sacar de alguna manera fuera de un semestre de un pasado

          Saturday, 28-Jan-12 04:48:39 UTC from web
        • *Wonders what song this is that is playing, goes to check* Hmm, Vinyl's Vibrator.............what an odd name for a song O.o

          Saturday, 28-Jan-12 04:14:22 UTC from web
        • Burger.

          Saturday, 28-Jan-12 04:42:21 UTC from web
        • Can I get some game design advice from somepony?

          Saturday, 28-Jan-12 03:02:25 UTC from web
        • To speak up about this, I'm doing some game development work as I said. Minti helped me yesterday with handling an unsigned integer overflow problem, but I'm not sure how I want to handle the exp/leveling system. While one part of me wants to go a traditional tried and true method of simple "get enough exp", some of the game's community suggested some unconventional ideas such as EXP that could go into equipment, or skill points/weapon upgrading via a point/skill point system. I just want to find a compremise.

          Saturday, 28-Jan-12 02:49:30 UTC from web
          • Hiya

            Saturday, 28-Jan-12 02:18:12 UTC from web
          • Okay, I have black curly hair, I wear denim jeans, toy machine/dekline shoes, I have brown eyes and I'm wearing a white v-neck right now as for the cruddy drawing http://ur1.ca/7wh1g

            Friday, 27-Jan-12 19:28:19 UTC from web
          • I love the part where the school website I get my assignments from decided to go down as I'm trying to work on a program. No chance of finishing it now. *sigh*

            Friday, 27-Jan-12 18:10:56 UTC from web
          • @ponydude Hai.

            Friday, 27-Jan-12 18:24:39 UTC from web
          • Hai.

            Friday, 27-Jan-12 17:45:14 UTC from web
            • @yeahthatguyagain Ahahaa

              Friday, 27-Jan-12 09:20:42 UTC from web
            • Mockup for stat window #: http://ur1.ca/7u8um

              Friday, 27-Jan-12 06:54:29 UTC from web
            • Can you still call it BroNYcon with a capital NY if it's now hosted in New Jersey?

              Friday, 27-Jan-12 07:09:41 UTC from web
            • You know what's great about John de Lancie coming to BronyCon? For those two con days, he could easily just roll out of bed, put half of his pajamas and half of his normal clothes on, roll out of his hotel (literally), jump on a bus, switch shoes with someone else and take a tie, get off of the bus at the Expo, show up, AAAAAAAAAAND not only would he be showered by brony love BY THE THOUSANDS, but everypony will /praise/ him for "being in character". #

              Friday, 27-Jan-12 06:34:50 UTC from web
            • @ponydude Dunno, maybe because I've been diagnosed with high functioning asperger's syndrome since I was three?

              Friday, 27-Jan-12 06:33:25 UTC from web
            • Though, I'll admit, I have two idols. One for coding/gaming and one just purely gaming. Coding: Notch/Tobias from Mojang and Gaming: Sir Miyamoto.

              Friday, 27-Jan-12 06:08:49 UTC from web
            • @ponydude In the truth of the matter: Java is the type of coding language where it's easy to pickup for beginners, but for even experienced coders like Notch, difficult to master and learn completely like a map.

              Friday, 27-Jan-12 06:11:09 UTC from web
            • Is anybody here good with coming up with names?

              Friday, 27-Jan-12 05:09:08 UTC from web
            • @mrdragon Hey, do you remember that day when you silenced @ponyveteran? It was supposed to be just an hour but he's still silenced and asked me if I could contact you about it

              Friday, 27-Jan-12 02:29:02 UTC from web
            • @getacutiemark Right now, I'm working on level calculation. It'll probably need some major tweaking, because when I did an example level total for melee from the formula, I ended up getting 3740 o.o

              Friday, 27-Jan-12 02:30:35 UTC from web
            • I'm a little rusty on some math...could osmeoen help me with something simple?

              Friday, 27-Jan-12 02:05:40 UTC from web
            • V.1 mockup of the first stat menu in the game i'm working on with two friends http://ur1.ca/7ty2y

              Friday, 27-Jan-12 01:23:58 UTC from web
              • Show all 5 replies
              • @getacutiemark It's actually for a fantasy RPG with Chao as the primary sentient race. There's also a secondary window I have yet to create a mockup, but consists of the following stats: EXP (Mostly their own sections of current/next level EXP for Melee, Ranged, and Sorcery), Chaoin (the currency), Melee (a generlization of the player's melee skills), Ranged (a generalization of the player's ranged/bow skills), Sorcery (a generalization of the player's magic skills), DEF (determines hwo much physical damage they take), INT (determines the strength of their magic attacks, but I'm debating hiding it like the hidden stat Luck), and SPR (Spirit, determines how much magic damage they take). You can also press F3 to show your current x/y co-ords, and current FPS. For the level at the top, I'm borrowing a page from Runescape by calculating top level by combining the levels of all other stats

                Friday, 27-Jan-12 01:33:27 UTC in context
              • @ladestitute sounds fun! will it include the minigames?

                Friday, 27-Jan-12 02:01:41 UTC in context
              • @getacutiemark Maybe. The primary way to gain Chaoin is via quests and killing monsters.

                Friday, 27-Jan-12 02:08:18 UTC in context
            • Redid, shading and all: http://dl.dropbox.com/u/5899974/Graphics/textsample3.png

              Thursday, 26-Jan-12 03:48:34 UTC from web