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I've decided to help a drunken orc become the highest ranking of warchiefs, in the hopes that one day he leads the combined armies of mordor in a zig-zag, stumbling march to meet an awakening Sauron, who will see what has become of his legions of evil and jump from his tower head first. #shadowofmordor
Monday, 03-Nov-14 11:08:15 UTC from web-
@nerthos *eye first.
Monday, 03-Nov-14 11:10:25 UTC from web-
@ceruleanspark He'll probably ask his Nazgûl to carry a barrel of salt and throw it into the eye so that he might not see anymore.
Monday, 03-Nov-14 11:12:06 UTC from web
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@nerthos I really liked reading that :D ... I should get myself that game one of these days...
Monday, 03-Nov-14 11:10:56 UTC from web-
@critialcloudkicker The game is loads of fun if you enjoy plain action against hordes of enemies. http://rainbowdash.net/attachment/797848
Monday, 03-Nov-14 11:15:03 UTC from web-
@nerthos Yeah, know what ? I really do not really, Remember games like Sleeping Dogs where 1 guy takes on a bunch of Triad's at the same time ( sometimes 12+ of them )... That is RHEALLY pushing my limits on enjoyable gameplay, It is by far the only game that is guilty of peons whom are just standing around waiting to get hit ( I mean, look at this, those moblins are just standing there !!! https://www.youtube.com/watch?v=ZOq4IiuRMWk&feature=player_detailpage#t=21 ) ... So yea, I will pick up the game eventually, but I hardly thing it will EVER be worth my hard earned HOLY COW 75+ Euro's on top of being DLC loaded ?!?
Monday, 03-Nov-14 11:20:37 UTC from web-
@critialcloudkicker It's also 40GB. In any case it's the fun kind of action, and the story of the game kind of justifies you taking on loads of grunts. Try to take on two or three captains at the same time though and you'll have trouble. I do like how they managed not to touch established canon and still fit the story of the game there.
Monday, 03-Nov-14 11:29:32 UTC from web-
@nerthos Size of a game does not justify the length of it actually. Far Cry 2 was absolutely HUGE for it's time and was basically a series of bore mcboredom wrapped in a tasteless burger of blood and gore. Titanfall did not have their audio properly encoded so it was simply HUGE... ... ... Still you do have a point, and I liked what I have seen of SoM sofar, it is just that I do not want to whip out that sort of money while there are still games I own which I have not played/finished yet. The sad fact that I do not feel that I can trust developers these days not to whip out their DLC portfolio and go "well, that stuff is not in the main game, money plox" is making me hesistant to say to buy them DLC ridden titles. Don't get me wrong, I will probably get there, one day, with a hefty discount, after playing the Arkham games...
Monday, 03-Nov-14 11:35:30 UTC from web-
@critialcloudkicker Oh, I never said size had anything to do with content, I'm just pointing out that it's impractically big, a downside to it. The graphics make up for it though, and I'm pleased with the fact that they added a "benchmark" option that basically renders a fly-by scene employing all of the game's common special effects and shows you the performance of your system in real time, and then tells you the average, max and min FPS you get. That allows you to find the optimal settings for your system without having to constantly open and close the game.
Monday, 03-Nov-14 11:41:00 UTC from web-
@nerthos The world is impracticaly big ? Yea I heard people "complain" about that. I guess I need to play it before I understand
Monday, 03-Nov-14 11:43:18 UTC from web-
@critialcloudkicker The world is properly sized. The size in GB of the game is impractical, as it takes a while to download and eats up a sizable chunk of disk space. Wouldn't be an issue with physical distribution but since it's mostly digital... yeah.
Monday, 03-Nov-14 11:44:56 UTC from web-
@nerthos ... How is that a sizeable chunk of disk space ?
Monday, 03-Nov-14 11:53:46 UTC from web-
@critialcloudkicker Compared to the average 8GB? it's massive.
Monday, 03-Nov-14 12:05:15 UTC from web -
@critialcloudkicker 40GB is the entire hard drive space of the last computer I owned.
Monday, 03-Nov-14 12:08:03 UTC from web-
@redenchilada mine was 32GB
Monday, 03-Nov-14 12:18:16 UTC from web -
@redenchilada @mushi @nerthos 40 GB hard disks is 2003 era technology. Yes video games have been increasing in size, but not as exponentially as hard disks have, not by a long shot. Now some people are no doubt going to bring up laptops and "not having enough money to get hot hardware" but those are in my eyes moot points. It would even fall into the same category of "mootless points" as trying to whine about not being able to play Resistance fall of men on your Playstation 2, or Gears of War on your original XboX. Then again I am someone who actually likes computers as a hobby and thus have it as a big moneysink. And you are not going to blame a formula 1 driver for having a very powerfull car do you ?
Monday, 03-Nov-14 12:35:58 UTC from web-
@critialcloudkicker I have over 2TB of disk space, that still doesn't mean 40GB isn't a lot. Having a million dollars doesn't make a $100 hamburger not expensive.
Monday, 03-Nov-14 12:38:19 UTC from web-
@nerthos Straw man arguement. You are saying that just because people who have a PC and see a PC game they really want to play but not take into account that their PC is still running on old or insuperior parts they are entitled to say that it is asking too much from their hardware ( disk space in this instance ) while still appraising the looks and the length and depth of the game. Which would not even have been there if the game was held to "average" standards of "just" 8 GB. ... To raise your burger issue http://www.telegraph.co.uk/foodanddrink/foodanddrinknews/11143554/Chef-creates-worlds-most-expensive-burger-cost-1100.html , and yes people have bought that. Mostly millionaires though, and they "happily" pay that for that burger.
Monday, 03-Nov-14 12:44:28 UTC from web-
@critialcloudkicker You are missing the point like a level 1 Fallout character misses a rat. There's literally no way any computer with an average disk space of less than 500GB could run that game. That is absolutely irrelevant to wether or not it's a lot of space for a single game, in the same way that "affordable" and "reasonable priced" are completely unrelated concepts.
Monday, 03-Nov-14 12:51:51 UTC from web
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@critialcloudkicker There's a difference between games increasing in size and games being flat-out wasteful with space. I only brought up the old computer's hard drive as a comparison, and the fact regardless is that 40GB is too much hard drive space to dedicate to a single product, when my 600GB hard drive has to also fit a number of other things onto it. It's also difficult to download such a hefty program; in comparison, GW2 is less than half of that size and still took me multiple days to download on my 50Mb connection (when you consider I can't leave the downloader running 24/7 with other people in the house). And saying "it's a moot point because I spend lots of money on computers" is a terrible excuse for an argument, because games aren't designed as a niche hobby solely for nerds, and some accomodations need to be made for the more casual crowd who isn't going to spend hours tinkering their machines to play a game.
Monday, 03-Nov-14 12:42:42 UTC from web-
@redenchilada "because games aren't designed as a niche hobby solely for nerds" is fallible since it were these same "nerds" with their "nishe hobby" who eventually put a a start to this multi billion dollar market. It should not come as a surprise that it should be boundaries pushing in order to put out a new hit-title, and thus should be polished untill it can shine no more. As for how wastefull the game actually is on its own resources, I have no idea. But should come to light that the game developers have foregone compression I'd happily take your side.
Monday, 03-Nov-14 12:47:39 UTC from web-
@critialcloudkicker It may have started as a niche hobby, but designing for it like it's a niche hobby and not attempting to appeal to mainstream audiences would be a very bad thing to do. If you want a reason why, look at the comic industry; it did such a thing for a really long time and now comparitively few people outside of the hardcore crowd even touch them.
Monday, 03-Nov-14 12:56:32 UTC from web-
@redenchilada @nerthos I guess I have come to see your point. 40 GB is quite hefty when the "average" for games comes areound 8GB by sheer force of numbers. ( footnote, I do not know who coined "8GB" nor is it important. But http://pny.lv/631e and http://pny.lv/631g do not seem to agree with that, regardless, not what the discussion was about ). I am however on the side of progression, not regression. People want better graphics, a better and longer story to thrill them, and while we are at it loads of different sights to behold. Some companies utilise this to make better and greater. I think that with this "growth" in requirements and offered incremental increases, the customer should grow with it. I am a firm believer that games like Watch_dogs ( 20 GB ) Titanfall ( 48 GB ) Destiny ( 40 (?) GB ) whom hopped console generation barriers are causing the games-industry to be held back. Yes you can mention that they are big, but you are probably part of the problem if you openly complain.
Monday, 03-Nov-14 18:47:12 UTC from web-
@critialcloudkicker But why do games need to be 40+GB? Hell, the best commercial game I've played in years was a 500MB download.
Monday, 03-Nov-14 20:18:19 UTC from web-
@redenchilada Max Payne 3 was 35 GB, while skyrim ( unmodded ) is a "mere" 7 GB. GTA 5 is said to be 50 GB. The clear line ? I'm gonna guess it is a combination of how smart you use assets, and re-use them in a smart way. ( Silly fact, on the NES, super mario bros used the same sprites for both clouds and bushes ) and voice-acting. Aswell as 1 time use heavy cut-scenes that only get used 1 time. In GTA 4 virtually all cut-scenes were pretty much all real-time. I hear Destiny uses pre-rendered cut-scenes ( stuff like that tanks bytesizes ). I sadly do not know anything about the cut-scenes in Shadow of Mordor though. Still I rather see that the gaming industry can work it's way and ( hopefully ) create ( more ) actual good titles, instead of holding them back by hard drive space issues and/or people whom complain tha they can't put the game they want to play on their SSD.
Monday, 03-Nov-14 20:44:38 UTC from web-
@critialcloudkicker I'd assume that GTA V is 16GB, given that the Xbox version came on two 8GB discs.
Monday, 03-Nov-14 20:45:25 UTC from web-
@mrmattimation it's safe to assume they're upping the graphics for the XB1/PS4/Pc version
Monday, 03-Nov-14 20:46:06 UTC from web-
@rarity But enough that the size jumps up to 50GB?
Monday, 03-Nov-14 20:46:28 UTC from web-
@mrmattimation and Rockstar is bad at optimizing for PC
Monday, 03-Nov-14 20:46:47 UTC from web-
@rarity This isn't a port like GTA IV was, it's being developed specifically for x86-64 based systems.
Monday, 03-Nov-14 20:47:30 UTC from web
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@mrmattimation The textures are higher res, there's more activities (and their associated audio) included, as well as new and better models for basically everything. Plus all the DLC released so far is built in.
Monday, 03-Nov-14 20:53:45 UTC from web-
@ceruleanspark Howmuch DLC are we talking about ? ( I am sure the DLC packages have names and such ? ) ... Oh and there is also GTA 5 Online I think ?
Monday, 03-Nov-14 20:54:40 UTC from web-
@critialcloudkicker Yeah, but it uses the same models and environments as the single player (IE, the entire city and everything in it). There's at least 5 DLCs with new vehicles and missions so far.
Monday, 03-Nov-14 20:56:06 UTC from web-
@ceruleanspark @mrmattimation well it should at least be a "few" lines of code. If the main game itself was created with online in mind from the get-go however it would not be a few code lines stapled on, no, but just immagine how much more thin the game could be if it actually was an optional package.
Monday, 03-Nov-14 21:00:56 UTC from web-
@critialcloudkicker The main game itself WAS created with online in mind.
Monday, 03-Nov-14 21:02:37 UTC from web-
@mrmattimation "just immagine how much more thin the game could be if it actually was an optional package." ... if it were less than 8 GB saved on a 50. I'd say forget about making it optional yknow ?
Monday, 03-Nov-14 21:04:07 UTC from web-
@critialcloudkicker the game wouldn't be much thinner if Online were not present. It's not like they completely take you to a new map, generate hundreds of new cars, use hundreds of completely new character models, and discard all weapons and sound effects from the main game.
Monday, 03-Nov-14 21:05:49 UTC from web-
@mrmattimation I strongly disagree if you are saying that the size difference would be unnoticeable. It might be neglible, but it would still be a quite large quantity of code that you could forego if the game did not have to account for the multiplayer component at all.
Monday, 03-Nov-14 21:10:46 UTC from web-
@critialcloudkicker So, just to clarify, you just said "the difference would be noticeable but it would be negligible"
Monday, 03-Nov-14 21:11:49 UTC from web-
@mrmattimation Nope, I said that the difference would not be unnoticeable but it might be negligible. Keyword being "might"
Monday, 03-Nov-14 21:13:05 UTC from web-
@critialcloudkicker You do realize that saying "it would not be unnoticeable" and then saying "it might be negligible" right afterward contradicts yourself completely? The word "negligible" essentially means "unnoticeable", or at the very least so small that it's safe to ignore. In any case, I didn't say that Online took NO space, I said that taking it away wouldn't make the game a whole lot smaller.
Monday, 03-Nov-14 21:17:28 UTC from web
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@critialcloudkicker GTA Online should not contribute to the larger size, considering it's included with the previous generation version of the game as well.
Monday, 03-Nov-14 20:56:31 UTC from web
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@mrmattimation Also Michaels cat. That's gotta use up memory
Monday, 03-Nov-14 20:54:00 UTC from web-
@ceruleanspark Michael has a cat? Well god dammit, now I HAVE to buy it.
Monday, 03-Nov-14 20:55:19 UTC from web-
@mrmattimation Yeah. Cats are next gen. http://media.rockstargames.com/rockstargames/img/global/news/upload/gtav_details09122014_015.jpg
Monday, 03-Nov-14 20:58:47 UTC from web
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@mrmattimation I actually do not know, but I guess there is a play-disk and an install-disk or something ?
Monday, 03-Nov-14 20:51:04 UTC from web-
@critialcloudkicker They have you install the first disc to your hard drive and then the Xbox reads the rest of the data off the second.
Monday, 03-Nov-14 20:52:46 UTC from web-
@mrmattimation I have no idea how credible this source is but... http://www.nowgamer.com/gta-5-ps4-install-size-revealed-and-its-bad-news/
Monday, 03-Nov-14 20:53:50 UTC from web
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@redenchilada GW2 is a valid comparison in more than one way, as it has, in 20GB, easily 30 times the total playable area than Shadow of Mordor has.
Monday, 03-Nov-14 12:53:57 UTC from web
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@critialcloudkicker we kept that PC untill 2009 because it was it it died forever. Before that my fater refused to get a new one or sending that one to maintence because he doesnt believe that computers have different capacities. But i dont really mind, that PC was never for gaming
Monday, 03-Nov-14 16:47:52 UTC from web-
@mushi Oh wow. Well in the very least noone ever tried to run Crysis on it and then complained about it not running smoothly ( cus that would be silly )... Also I really wish you luck and god's patience dealing with your dad, the more I hear about your dad the more I... ehmm... grow a disfavourable opinion of him.
Monday, 03-Nov-14 18:53:25 UTC from web
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