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  1. Who here likes goto statements? Arent they just the /greatest/?

    Tuesday, 30-Sep-14 22:50:54 UTC from web
    1. @techdisk ... no

      Tuesday, 30-Sep-14 22:51:16 UTC from web
    2. @techdisk goto urmum;

      Tuesday, 30-Sep-14 22:51:17 UTC from web
      1. @redenchilada urmum:
        do {
        printf("no u");
        }

        Tuesday, 30-Sep-14 22:55:36 UTC from web
        1. @techdisk I love c++, its actually my favorite oop language.

          Tuesday, 30-Sep-14 22:59:55 UTC from web
          1. @l1ghtsword I'm currently learning C in school. The prof was talking about loops, so he had to mention the dreaded goto.

            Tuesday, 30-Sep-14 23:01:10 UTC from web
            1. @techdisk Was c sequential> i honestly forget.

              Tuesday, 30-Sep-14 23:02:38 UTC from web
              1. @l1ghtsword I do believe C is sequential

                Tuesday, 30-Sep-14 23:05:32 UTC from web
                1. @techdisk yeah that's what i thought. have fun with that :/

                  Tuesday, 30-Sep-14 23:06:16 UTC from web
                  1. @l1ghtsword Hey, C is pretty sweet. And everything carries over to C++ anyway.

                    Tuesday, 30-Sep-14 23:07:56 UTC from web
                    1. @techdisk it certainly does. it is still reliable don't get me wrong. its just convoluted at times.

                      Tuesday, 30-Sep-14 23:08:30 UTC from web
                      1. @l1ghtsword Yeah, like trying to break out of a loop using a switch/case statement without goto. ugh.

                        Tuesday, 30-Sep-14 23:09:31 UTC from web
                2. @techdisk im stubborn enough to still use goto's as much like functions as possible.

                  Tuesday, 30-Sep-14 23:06:41 UTC from web
    3. @techdisk GOTO statements are the next best thing to infinitely nesting your function calls until your crappy QBASIC text adventure game eats up all of the memory and crashes, then calling it a "time limit." !nolife #

      Wednesday, 01-Oct-14 01:23:32 UTC from web
      1. @scribus "You call it a bug, we call it a feature."

        Wednesday, 01-Oct-14 01:26:00 UTC from web
        1. @nerthos Bugs turning into features are literally the best thing though

          Wednesday, 01-Oct-14 02:09:09 UTC from web
          1. @redenchilada http://rainbowdash.net/attachment/784015

            Wednesday, 01-Oct-14 02:10:09 UTC from web
            1. @nerthos I coded a chase attack into a boss once and it would occasionally just start circling around the player instead. I kept it because it was even more menacing and fun to play against.

              Wednesday, 01-Oct-14 02:20:19 UTC from web
    4. @techdisk They're nice for what they do. http://cs.sjsu.edu/~mak/CS185C/KnuthStructuredProgrammingGoTo.pdf

      Thursday, 02-Oct-14 18:52:48 UTC from web