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  1. also I hope VR games become something big enough to rival the EA sports games
    kuz then people would have to make games work at 60fps AT LEAST, so people don't get backlashes once they take off the headset
    then we'd all have a better gaming prospect

    Thursday, 29-Sep-16 14:29:52 UTC from web
    1. @zennx In my humble opinion the VR games are all very simple because there are huge problems that don't have a solution yet. The Vive has "room scale" tracking and it works great BUT only within the tracked space. There is only so much to do within a 3x3 meters area. This is a table with the distribution of the room sizes the users have https://steamcommunity.com/app/358720/discussions/0/350532536103514259%7D I'm working on a Master thesis to make something to enlarge the virtual area without the use of teleportation.

      Thursday, 29-Sep-16 14:35:55 UTC from web