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  1. My game jam game is finished https://adiwan.itch.io/lasso-loop-whiplash

    about 22 days ago from web
    1. @adiwan That's pretty fun, but I am awful at the controls. I keep expecting it to be more like "Off Road" on NES for some reason...

      about 22 days ago from web
      1. @scribus What was the problem with the controls?

        about 22 days ago from web
        1. @adiwan Nothing, really. I just kept thinking I'd hold a given key to keep running (like, left), then tap up or down to change slightly, but keep holding left to move on the now-not-purely-left vector. I think it may be because I had just come from FPS, where you "turn" and "run" instead of moving in any given direction.

          about 22 days ago from web
          1. @scribus I understand. I bought the horse asset and it came with a controller that handles all animation states and inverse kinematics for keeping the hooves on the ground and correct leg poses. It had a function to give the horse a direction to turn and move to and used that. I thought it was "natural" for inputing the direction with WASD and the horse follows that direction. A friend of mine had also problems with that and prefers a GTA1 style of "tank" control, from the perspective of the horse itself.

            about 22 days ago from web
            1. @adiwan The "natural" approach makes sense, too. If I'd come to it fresh, it may have been different. May have a totally different experience going back to it

              about 22 days ago from web
              1. @scribus The "natural" approach always has some baggage to it. If you're used to drive a lot of remote cars/planes/boats you're fine with tank controls. Some games work better using a mouse pointer to command the character to walk to (Diablo or any good Point & Click adventure). Such decisions are huge and always wrong (for some people).

                about 22 days ago from web
                1. @adiwan Either way, core game is fun! lol

                  about 22 days ago from web