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  1. I'm somewhat unhappy with Unity's HTML5 WebGL export. I have exported my game jam game https://adiwan.itch.io/lasso-loop-whiplash-webgl and it has ugly z-fighting and weird lighting issues at some overlapping geometry. I looked into everything I could, like adjusting the far and near plane or all shadow and lighting settings. I'm stumped. The compiled versions are fine.

    about 20 days ago from web
    1. @adiwan Limitations of HTML 5, maybe?

      about 20 days ago from web
      1. @scribus There has to be some limitation beyond the obvious. I had to change the color range from linear (HDR) to gamma because it was a hard requirement for that. My developer friends are also stumped and cannot help me with educated guesses other than what I've already done.

        about 20 days ago from web