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  1. Children. Having children is the breaking point of every Sims game. It takes two godrotten hours for them to put the little wantwit on the potty chair, by which time they're sitting in a soiled diaper. You tell them to potty train when it's halfway full, you sit for three hours waiting. You wait for yellow (not even orange or red) on the meter, and it's already too late. Sims potty training is like trying to catch a pear ripe. It may happen, yeah, but it's 100% luck. !vgp

    Tuesday, 15-Jun-21 01:52:52 UTC from web