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  1. Yakuza 6 is fully voice acted. This is a blessing and a curse, I like that I can actually hear the characters in sub stories and the like for once, but the animation during the more talky cutscenes (like exposition dumps) is basically nonexistent, I might as well be listening to a radio drama during those parts. This happened in Yakuza 0 too but the expository dialogue is SUPER out of hand in this one, it’s everywhere, and now it applies to sub stories too. Might have to start skipping through dialogue with this one once I’ve read the subtitles instead of at the end of the voice line like I’ve been doing throughout 5 and 0.

    about 7 months ago from web
    1. @zeldatra Yeah. They listened to all the critics that were complaining about all the reading and didn't think that animating all the scenes is eXpEnSiVe. Still 1000 times better than the fully voice-acted Oblivion or Skyrim. For what they did it was an adequate job using canned animation clips. Y6 was probably the only game in the series where I haven't mashed though the dialogue because of the voice acting. I tend not to skip voiced dialogue (even when I don't understand Japanese). Written dialogue is quicker do digest and thus mashable when nothing really happens.

      about 7 months ago from web