Replies to deleteaccountlol

  1. @tiro Aw... Have Luna in a Sock... http://ur1.ca/4tgjr

    Saturday, 30-Jul-11 06:38:10 UTC from web in context
  2. @tiro !hugs

    Saturday, 30-Jul-11 06:38:01 UTC from web in context
  3. @tiro I drink to everything.

    Wednesday, 29-Jun-11 07:53:36 UTC from StatusNet Android in context
  4. @tiro I have no job. I'm managing. Alcohol helps.

    Wednesday, 29-Jun-11 07:42:42 UTC from StatusNet Android in context
  5. @tiro I meant to say 'and why does summer suck'

    Wednesday, 29-Jun-11 07:40:10 UTC from StatusNet Android in context
  6. @tiro AND DOES SUMMER SUCK.

    Wednesday, 29-Jun-11 07:33:26 UTC from StatusNet Android in context
  7. @tiro IT'S YOU AGAIN.

    Wednesday, 29-Jun-11 07:31:01 UTC from StatusNet Android in context
  8. @tiro yes. Then.

    Wednesday, 29-Jun-11 03:32:13 UTC from StatusNet Android in context
  9. @tiro whoof wants to know?

    Wednesday, 29-Jun-11 03:30:01 UTC from StatusNet Android in context
  10. @tiro new to me. I'm always cool, you will come to realize this soon enough.

    Wednesday, 29-Jun-11 03:26:53 UTC from StatusNet Android in context
  11. @tiro *new user detected, attacking with greetings* Hello there! How are you today?

    Wednesday, 29-Jun-11 03:25:46 UTC from web in context
  12. @tiro Hello ^_^

    Wednesday, 29-Jun-11 03:25:20 UTC from web in context
  13. @tiro sup new guy?

    Wednesday, 29-Jun-11 03:24:48 UTC from StatusNet Android in context
  14. @tiro My little clony, my little clony, aaaah-aaah-aaah-aaah

    Sunday, 19-Jun-11 03:55:41 UTC from web in context
  15. @tiro also, in The Cutie Mark Chronicles, the pony that wheels Spike in (still in egg) is the same one that says "uhh, are you okay." I've noticed plenty of others. http://ur1.ca/4gz8t

    Sunday, 19-Jun-11 03:54:05 UTC from web in context
  16. @tiro It is okay. been working on repairing a laptop on one side and playing Minecraft, roomates got me onto it.

    Friday, 17-Jun-11 07:08:39 UTC from web in context
  17. @tiro Nope I've been on Skype

    Friday, 17-Jun-11 07:04:46 UTC from web in context
  18. @tiro I am here as well.

    Friday, 17-Jun-11 06:59:55 UTC from web in context
  19. @tiro No idea. I can only speculate, so don't take my thoughts as words from SE here. Considering the other things seem built around that, my guess is that they started the game with the intent for it to work some other way entirely, and then the party members became more important. Or maybe the plan was for Lightning to be the leader the whole game, and it changed later in development? Losing lightning in case like that would explain why the story would reasonably terminate, assuming downed members couldn't be brought back by other members. Hrm.

    Thursday, 16-Jun-11 19:09:31 UTC from web in context
  20. @tiro I do think the reason for the paradigm system was to solve the problem that the player can't control their allies directly. Though that makes me wonder if that solution was only made to fit with the decision to make game-loss depend only on if the leader goes down in battle. That seems like another design flaw to me, when you can heal your allies in battle? They should be able to heal the leader, too.

    Thursday, 16-Jun-11 19:02:37 UTC from web in context
  21. @tiro I remember there was another Final Fantasy CG movie years before Advent Children which was very Sci-Fi like. I enjoyed that movie. Adventure Children, however, I never saw. I never played FFVII. While I don't think Final Fantasy XIII is one long movie, I do think there were a fair number of the same design mistakes that some of the earlier 2000-2008 Sonic games made that make it feel like the game isn't all it could be. For example, the linear passages DOMINATING the story-driven portion of the game is irritating. And then all of the areas that are actually really open for exploration amount to a post-game bonus area. A lot of the player movement is designed to only allow for one way to do it "right", which is exactly what a lot of Sonic games did (Sonic Heroes, Shadow the Hedgehog). And my personal gripe is that unless you went into the options menu and changed it, the game defaults to auto-battle. WHY WOULD YOU DO THAT IN A GAME WHERE COMBAT IS A BULK OF THE GAMEPLAY!?

    Thursday, 16-Jun-11 18:59:55 UTC from web in context
  22. @tiro Do you remember Final Fantasy: Spirits Within?

    Thursday, 16-Jun-11 18:56:29 UTC from StatusNet Desktop in context
  23. @tiro At the same time, I don't think they should shift from games to doing onlt movies.

    Thursday, 16-Jun-11 18:51:02 UTC from web in context
  24. @tiro I somewhat agree? I think they should take a note from one thing the newest Metroid title did really well, and have a theater mode, because sometimes I want to re-watch all of Final Fantasy X without having to do all the point-allocation and battling

    Thursday, 16-Jun-11 18:50:43 UTC from web in context
  25. @tiro you know, as time goes on video games are just becoming more like movies anyway. things like LA Noire and assassins creed are becoming like feature films. Reach felt a little like a film too, now that I think about it.

    Thursday, 16-Jun-11 18:45:41 UTC from MuSTArDroid in context
  26. @tiro (I'm a slow pony) Welcome to RDN!

    Thursday, 16-Jun-11 16:22:43 UTC from web in context
  27. @tiro Yeah. This guy who goes by Browny on Ponychan lives in Akron. Other than him, I don't know to many besides some friends.

    Thursday, 16-Jun-11 03:52:57 UTC from web in context
  28. @tiro Northern Ohio by Akron and Cleveland

    Thursday, 16-Jun-11 03:46:02 UTC from web in context
  29. @tiro It's what we do here!

    Thursday, 16-Jun-11 03:43:47 UTC from web in context
  30. @tiro Welcome!

    Thursday, 16-Jun-11 03:39:29 UTC from web in context