Eugene (dariusponyperson)'s status on Friday, 06-Jul-12 16:40:24 UTC
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Crash course in game design part 1: Don't make the game start with a 40 minute unskippable cutscene and then force the player on a boring tutorial
Crash course in game design part 1: Don't make the game start with a 40 minute unskippable cutscene and then force the player on a boring tutorial