Bit Shift (bitshift)'s status on Wednesday, 19-Sep-12 20:50:53 UTC
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@broniebrown Most folks rip them to MIDIs and then render that. Which is terrible, because even with careful instrument choices, a MIDI still doesn't have the same instrument samples the SNES game in question used. `Game -> SPC -> wav -> compressed format of choice` is the only way that makes sense to me if you actually care about it sounding like the original.