Someone Probably (elli)'s status on Wednesday, 07-Jan-15 07:12:45 UTC
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@nickonarwhal That was it's biggest problem, it was really graphically intensive for a MOBA and wasn't well optimized for weaker computers.
@nickonarwhal That was it's biggest problem, it was really graphically intensive for a MOBA and wasn't well optimized for weaker computers.