Matt (zeldatra)'s status on Friday, 23-Oct-15 03:14:01 UTC

  1. @redenchilada And how would player character customization and NPC generation work there? The only way I can think of is exporting animations for each base, then putting the customization objects like hairstyles and stuff on a separate layer and exporting animations corresponding with the bases.

    Friday, 23-Oct-15 03:14:01 UTC from web in context