Toksyuryel (toksyuryel)'s status on Sunday, 29-Jan-12 11:38:13 UTC

  1. @ladestitute It's what I described- writing your own engine so that you can easily add features to it whenever they're needed. If you listen to the developer commentaries in the HL2 episodes and the Portal games (I haven't played the L4D games, but if they have commentary they probably talk about the same thing there too) you can see that they constantly had to add features to their Source Engine throughout the development of those games in order to make it do the things they wanted to do. The tradeoff though is all the extra time you have to spend working on the engine instead of the game. If you lack the luxury of such time, you should not try to do the same thing.

    Sunday, 29-Jan-12 11:38:13 UTC from web in context