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Wednesday, 01-Oct-14 21:02:39 UTC from web
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@jamster But can you play the new Smash Bros. on your PC? #FlawlessArgument
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@jamster "Gaben"
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@northernnarwhal We could emulate it.
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@jamster On the day it comes out?
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@northernnarwhal Someone somewhere is working on it.
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@jamster Going to break this down:
-60 fps
Next gen consoles can achieve this framrate on plenty of games.
-free multiplayer
It's maybe a few bucks per month, and you usually get perks with membership too. (also Nintendo is exempt)
-superior input
Subjective, I'll take a controller over keyboard and mouse any day.
-backwards compatible
To be fair it's not like PC ROMs themselves have fundamentally changed over time, saying "backwards compatible" is misleading (also Nintendo is again exempt)
-gaben
Miyamoto
-oculus rift
Sellouts
-mods
Extraneous to the core experience
-AA
Consoles have plenty AA games
-multi monitor
Multi television
-1080p
Next gen consoles can achieve this resolution on plenty of games.
-indie
Also for the most part not exclusive to PC
-awesome graphics
See above
-downsampling
Can potentially break your game -
@jamster I don't even actively game that much anymore, but the whole "master race" thing is silly and elitist. All things considered if the game you're playing is awful even a good platform can't save it.
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@northernnarwhal Next gen consoles can't achieve 60 fps. I've never seen a multi-television setup and I'm pretty sure it can't be done. Have you even seen 4K?! Consoles could never achieve that on games. Gaben. When I switched to from console to PC it took time to get used to mouse &keyboard and I prefer it. Why would you want to pay for perks you get free.
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@northernnarwhal It is factually proven that PC gaming is better than the alternatives.
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@jamster Sure they can, I was playing on my friend's PS4 just the other day. My friends and I get a multi-television setup all the time when we have our Halo nights, it's great. Admittedly I haven't seen 4K but you said 1080p (and in all honestly unless you're playing something like Crysis you'd have to be looking really bloody hard to tell the difference). Valve doesn't even make games anymore, they just sell them. Also, the controller thing is still subjective. I've always preferred controllers because they're designed to fit your hand comfortably. Paying for perks isn't a big deal when you aren't paying that much, and that's really only if you plan on actively playing online.
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@jamster Yes they can, havent seen one either, 4K is totally doable on the Xbox One, etc etc.
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@jamster In all honesty, software > hardware any day. You can be playing your games on HAL 9000 for all I care but all that's irrelevant if the games themselves aren't even good.
MetalTao likes this. -
@northernnarwhal I'm not talking about the games I'm talking about the sales. I said nothing about 1080p, that was the gif. I hope you know that this is what I'm talking about when I say multi-monitor set-ups. http://pny.lv/4s2n
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@jamster Alright, your screen is now roughly the size of an average television but with obnoxious black lines through it.
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@northernnarwhal DESENSITIZATION AWAY!
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@jamster It's cheaper to paint a wall white and use a projector
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@northernnarwhal with higher pixel density, it also looks awesome and again 4K.
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@nerthos What is this? the 1950s?
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@jamster Refer back to what Matt said about 4K and what I said about noticing the difference.
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@jamster With that comment, you've rendered your whole argument moot in my eyes. An old, proven technology is oftentimes better than a new, fancy and not yet perfected one.
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@northernnarwhal You need to see 4k to notice a difference, also I really doubt an Xbox one can play games at 4k, it can barely play games at 30 fps without dips.
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@nerthos I was merely joking and I would go for monitors over projectors any day, you don't get the same vibrant colours as you would on a good monitor.
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@jamster How many fps you can get above 30 is irrelevant except in games where the developers made a mistake when coding things like cooldowns or animations and made them dependant on frames elapsed instead of a proper time.
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@jamster I've used projectors before and in a room with proper light conditions you get pretty vibrant colours.
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@nerthos You obviously not seen the difference between them either, just look at this and tell me what you'd prefer. http://pny.lv/4s35
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@jamster Oh god that motion blur
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@nerthos I don't think projectors would work very well when you sit directly in front of the image.
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@jamster If you're going to use a projector it is assumed you won't stand in front of the image
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@jamster Um, you can't tell the difference, the eye does have a limit to what its "Definition" is. It can't tell the difference from 4K and some lower definitions from afar, hell, even 480p is even in the far category with 4K. As you move closer, you eliminate some definitions when you are able to tell the difference, but 4K is only really useful for when you are up close.
I am going to give you a video with a time stamp from Vsauce, it has a chart and the video does explain this idea. But, the whole video is also a good listen. It lists the sources in the description if you want to check them your self.http://youtu.be/4I5Q3UXkGd0?t=1m27s -
@nerthos Well we all have our preferences.
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@jamster Microsoft themselves have explicitly said there are no technical limitations ruling out 4K
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@jamster That's literally the point I've been trying to make this entire time, it all comes down to player preference.
MetalTao likes this. -
@jamster Make no mistake, I'm a supporter of PC gaming, I just think the cost/payoff curve breaks at a certain point.
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@northernnarwhal That is an even better point than my own.
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@northernnarwhal Y'know except the hardware limitations that limit it from achieving true 4k.
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@metaltao To be fair you went pretty in depth on definition there.
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@northernnarwhal But you made two points! One explaining preference, and the other stating that despite what set backs there are, people don't have to chose the best decisions.
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@metaltao How close do you sit to your monitor?
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@jamster Either 5 feet, or 1 foot.
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@jamster 1 meter, or like, .4 meters.
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@metaltao Touche
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@jamster "true 4K"
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@northernnarwhal I expect the Xbox one could only handle upscaling which isn't true 4k.
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@metaltao 4 meters?
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@jamster 0.4 Meters, sorry.
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@metaltao From that distance you would be able to tell the difference.
MetalTao likes this. -
@northernnarwhal I would also like to acknowledge Jamster for making a swell point about the differences in FPS. And, he did show me what a multi-monitor display was. That was a bit mind opening. @jamster
nan likes this. -
@jamster From 1080? *checks chart* Hmmm, It appears I was too sure in my assumptions to question whether I checked my own set up.
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@northernnarwhal I really doubt the hardware in the Xbox on e could run 4k , even on PC it takes at least two GTX 780s in SLI to get 4k and a solid FPS on newer games.
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@jamster Games for consoles have the advantage of being tailored specifically to the hardware limitations and architecture of a standarized platform though, so they eventually manage to get all the juice out of a given fruit.
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@jamster And after spending god knows how much money on all of that is the minute difference really worth it?
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