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  1. I'm not sure what digital magic my cousins' tv is doing to The Simpsons but man is it ever uncanny

    about 22 days ago from web
    1. @scribus Is it interpolating the frames? Boosting traditional animation to 60fps is the best way to batcaveing destroy it.

      about 21 days ago from web
      1. @mrmattimation That's my guess. It was surreal to watch motion-smeared backgrounds just kind of drift by with no motion blur. It looked like ice physics.

        about 21 days ago from web
    2. @scribus it's a cancer called motion smoothing that is enabled by default on almost all newer TVs. Animated content, especially 2D, looks like garbage.

      about 21 days ago from web
      1. @adiwan The high frame rate video debate is scheduled to be the next big generational tech gap, according to one headline I skimmed once online. "Gemini Man" will remain dumb, regardless.

        about 21 days ago from web
        1. @scribus High frame rate video is one thing but another thing to interpolate frames of lower frame rate to a higher and smooth out "choppiness", especially with non-contiguous motion like in animation with few feature points in the picture. High frame rate video will be the norm some day. Right now the amount of data is mostly not feasible or the technology is not good enough to simulate. Current films are exported in 2k because all of the rendering time and visual effects. Also visual flaws get more obvious with a higher temporal resolutions. I heard that "acting" is more apparent at higher frame rates, meaning that the acted motions and emotions are perceived as not genuine.

          about 21 days ago from web
          1. @adiwan I can vouch for the last bit, a perfect example is the marvel cape movies. They look just fine on tv or a cinema screen, but look at scenes in >1080 60fps on a high DPI cellphone screen and the actors look awkward, movement looks cartoony and poorly acted, you can notice the weird physics from cable pulls and all that.

            about 17 days ago from web