RedEnchilada (notice the lack of a space) (redenchilada)'s status on Wednesday, 08-May-13 02:56:38 UTC

  1. @nerthos I don't mean like that. In most games what you're doing in-game is still completely inconsequential to what happens in the story. Very few actually use the interactivity itself to tell a story. The best example I can think of is the companion cube level in the original Portal that makes you bond with the cube before throwing it away, but that concept still hasn't been fleshed out into a game yet. (Though I've heard good things about Heavy Rain in that department... I'd have to try it out myself to say for sure, though.)

    Wednesday, 08-May-13 02:56:38 UTC from StatusNet Android in context