Matt (zeldatra)'s status on Friday, 22-May-15 02:53:40 UTC

  1. How come we can render nearly photorealistic images 60 times a second when we're playing video games but then when we try to render images of the same or lower quality out of a 3D modeling software, it takes for papayaing EVER

    Friday, 22-May-15 02:53:40 UTC from web in context