Conversation
Notices
-
How come we can render nearly photorealistic images 60 times a second when we're playing video games but then when we try to render images of the same or lower quality out of a 3D modeling software, it takes for papayaing EVER
Friday, 22-May-15 02:53:40 UTC from web-
@mrmattimation Voodoo?
Friday, 22-May-15 02:55:58 UTC from web -
@mrmattimation Video games don't have the worry about each frame looking amazing, films you can stop and pause do.
-