Narwhal (narwhal)'s status on Sunday, 27-Sep-15 01:50:13 UTC

  1. @metaltao Yeah, I think a really big obstacle of rebooted media ends up being "how do we streamline this content for a modern audience while maintaining the charm of the source material" and it's a difficult line to walk. Because yeah, in some way lots of media end up becoming "products of their time" and won't necessarily translate well into a modern context, and in a lots of ways works that are "products of their time" have that context of age to help establish their creative identity. That seems to be a shortcoming of the 2014 Thief game, in that it lacks any sense of identity by trying to obfuscate a preexisting context of identity. It plays into standard genre conventions in a tame and idealized manner, essentially becoming an archetypal genre piece as a means of providing a seemingly modern contextual vehicle for the gameplay, but as a result the game as a work lost so much of its personality and charisma.

    Sunday, 27-Sep-15 01:50:13 UTC from web in context