Conversation
Notices
-
Build that wall and build it strong, 'cause we'll be there before too long.
Thursday, 12-Jul-12 18:05:44 UTC from web- Bit Shift likes this.
- Bit Shift repeated this.
-
@toksyuryel I set my sail, fly, the winds they may take me, back to my home, sweet home.
Toksyuryel likes this. -
@bitshift I love the music in this game [b]SO MUCH[/b].
-
@bitshift I take your hand, now you'll never be lonely; not when I'm home, sweet home~
-
@bitshift Listen all this takes some time getting used to. and you do get used to it. after a while. There's three things I'll always miss though. One. Not having to watch my step all the time. Two. Well, forget about two. And three, I miss the songs.
-
@toksyuryel Strangely, my favourite song is actually one which I've not yet encountered in the game itself: The Pantheon (Ain't Gonna Catch You). It's on the soundtrack album, but I can't say I remember ever hearing it in-game.
-
@bitshift It's not in the game or even included in the sound files with the game. It was created for the soundtrack.
-
@rozeluck Huh? I've completed it via all four ending paths (2 choices with 2 options = 4 possible paths), and I'm pretty sure it's always "Setting Sail, Coming Home".
-
@bitshift Oh well... i heard somewhere in the end of the game i dont remember when
-
@toksyuryel Pretty much. I almost didn't go through with that one because I felt so bad. As far as my thoughts on it go, the optimum path is [sp]fnir Mhys naq rinphngr[/sp]. #spoiler
-
@toksyuryel Yeah. [sp]Gur jubyr guvat jurer gurl fgbc fubbgvat jura lbhe urnygu ehaf ybj ernyyl tbg zr - V'q nyernql erfvtarq zlfrys gb qlvat vs gung jnf jung gur Xvq unq gb qb gb fnir Mhys. Nf sbe gur bgure raqvatf; nalguvat+erfrg vf fhobcgvzny gb zr, orpnhfr V unir ab ernfba gb oryvrir vg jbhyq ghea bhg nal qvssrerag, tvira vg'f urnivyl vzcyvrq gung abobql jvyy erzrzore nalguvat gung unccrarq va guvf gvzryvar. Naq yvxr lbh fnvq, yrnivat ohg jvgubhg Mhys vf whfg n qvpx zbir.[/sp] #spoiler
-
@bitshift Wtf
-
@nixter ?
-
@bitshift [sp]Gur jubyr guvat jurer gurl fgbc fubbgvat jura lbhe urnygu ehaf ybj ernyyl tbg zr - V'q nyernql erfvtarq zlfrys gb qlvat vs gung jnf jung gur Xvq unq gb qb gb fnir Mhys. Nf sbe gur bgure raqvatf; nalguvat+erfrg vf fhobcgvzny gb zr, orpnhfr V unir ab ernfba gb oryvrir vg jbhyq ghea bhg nal qvssrerag, tvira vg'f urnivyl vzcyvrq gung abobql jvyy erzrzore nalguvat gung unccrarq va guvf gvzryvar. Naq yvxr lbh fnvq, yrnivat ohg jvgubhg Mhys vf whfg n qvpx zbir.[/sp] #spoiler
-
@toksyuryel [sp]Gung zvtug whfg or gur fgnaqneq Arj Tnzr+ qvnybthr. Rira va zl svefg eha - fnir/rinphngr - gur erfhygvat Arj Tnzr+ unq Ehpxf fnl fbzr inevbhf guvatf yvxr "Jnvg. Qvqa'g V fnl gung nyernql?".[/sp] #spoiler
-
@bitshift WHAT IS WITH THE RANDOM F NSPOIHPOIFUHS
-
@nixter You... just repeated what I said?
-
@nixter Oh, I see. It's rot13'd, so as not to reveal the spoilers contained within, unless someone reading it willingly deciphers it. Both of the major auto-refreshers for RDN have the little key button (at least I think it's a key in both; it certainly is in !mintrefresh) to decipher rot13'd text.
-
@bitshift Can you explain all the random wepjpsigblsid
-
@bitshift Ah, rot13. Derp.
-
@bitshift Oh, thanks!
-
@bitshift Hm, dunno then. Still, it makes sense to me that choosing gb erfrg should always result in a http://tvtropes.org/pmwiki/pmwiki.php/Main/StableTimeLoop #spoiler
-
@omni Ok now I understand!
-
@toksyuryel Yeah. I've thought it over quite a bit, and my conclusion always comes back to [sp]"abguvat pna punatr"[/sp]. #spoiler