Notices by loveydoe, page 9

  1. @metaltao You can add water and sugar to make lemonade.

    Wednesday, 30-Jul-14 02:53:30 UTC from bti in context
  2. @zeldatra You can operate on the canvas using Javascript, no need for Flash. I believe Javascript supports associative array-based objects.

    Wednesday, 30-Jul-14 02:51:44 UTC from bti in context
  3. @zeldatra With the HTML5 canvas element and Javascript, you might be able to make a nice clone.

    Wednesday, 30-Jul-14 02:47:40 UTC from bti in context
  4. Imitate SCUMM?

    Wednesday, 30-Jul-14 02:45:45 UTC from bti in context
  5. @zeldatra SCUMM seems like a very nice engine for certain games. A modern game, Sword and Sworcery, uses a similar point-and-click interface.

    Wednesday, 30-Jul-14 02:29:22 UTC from bti in context
  6. @l1ghtsword Will it be compatible with Linux?

    Tuesday, 29-Jul-14 20:50:44 UTC from web in context
  7. @l1ghtsword Are you using a framing device for the story? What is the context of pursuing all of these people?

    Tuesday, 29-Jul-14 20:46:48 UTC from web in context
  8. @l1ghtsword Sounds like fun.

    Tuesday, 29-Jul-14 20:45:27 UTC from web in context
  9. @l1ghtsword Is this just acknowledgment, or are you ready for another? :-)

    Tuesday, 29-Jul-14 20:42:51 UTC from web in context
  10. @l1ghtsword The end. I hope you enjoyed the tale. I have more, whenever you are in the mood to hear one.

    Tuesday, 29-Jul-14 20:39:39 UTC from web in context
  11. @l1ghtsword ... thus goes the story of Jin the samurai, who bested the bridge ogre twice. The bridge was safe, but the tea house was condemned, and all the rice within a mile rotted.

    Tuesday, 29-Jul-14 20:33:08 UTC from web in context
  12. @l1ghtsword And she stole the arm as soon as he lifted the lid! Jin was surprised, and had to set himself right on his feet again. His training gave him the speed to draw his sword before the flames on his babysitter's body departed to reveal the hulking, red ogre. A single slash, and...

    Tuesday, 29-Jul-14 20:29:37 UTC from web in context
  13. @l1ghtsword Well, Jin slowly unshackled the chest. His babysitter craned over his shoulder with a developing, slender grin. Jin placed the key into the lock...

    Tuesday, 29-Jul-14 20:24:35 UTC from web in context
  14. @loveydoe @l1ghtsword The last of the story must wait for another day. That is, unless you want to hear it now...

    Tuesday, 29-Jul-14 20:21:00 UTC from web in context
  15. @l1ghtsword You guessed it. She met with Jin, and said, 'You owe your old babysitter. Let me see that ogre's arm. It would make me so proud. I raised you well, I did.' And when Jin refused (because releasing the arm would be dangerous) she pushed further. 'I didn't teach you to be so secretive and evil to your elders. I deserve to see it.' This hurt Jin, so he chose to show it to her, but only for a split second...

    Tuesday, 29-Jul-14 20:18:28 UTC from web in context
  16. @loveydoe @l1ghtsword So, what do you think happened? Why did the babysitter come?

    Tuesday, 29-Jul-14 20:12:22 UTC from web in context
  17. @loveydoe @l1ghtsword But as we all know, ogres are vengeful spirits. Jin knew this, even as he showed visitors the ogre's arm. He decided to lock the arm in a gilded treasure chest. It took a day to bind the chest in strong chains. Visitors still came for a week more, but when news spread that the arm was locked away, no one came anymore. That is, until Jin's old babysitter arrived at the tea house...

    Tuesday, 29-Jul-14 20:09:32 UTC from web in context
  18. @l1ghtsword So Jin had the arm of the ogre as a trophy. The ogre had run off into the woods, so he knew it probably wouldn't come back to terrorize the woodcutters and fish merchants of the village. He returned just then to the tea house, where his comrades and the peasants saw the proof of his courage...

    Tuesday, 29-Jul-14 20:03:48 UTC from web in context
  19. @mylittletrixie You have a pretty avatar.

    Tuesday, 29-Jul-14 19:52:11 UTC from web in context
  20. @mastertdi UNIX: Run dhclient eth0 as root and ping gnu.org to see if it worked.

    Tuesday, 29-Jul-14 19:49:55 UTC from web in context
  21. @scoot How will I be portrayed in the game? And metaltao?

    Tuesday, 29-Jul-14 19:37:48 UTC from web in context
  22. @l1ghtsword Excellent idea!

    Tuesday, 29-Jul-14 19:25:04 UTC from web in context
  23. @l1ghtsword I am fine with having a NSFW character. :-)

    Tuesday, 29-Jul-14 19:23:15 UTC from web in context
  24. @l1ghtsword I wasn't picking for the average middle-age.

    Tuesday, 29-Jul-14 19:21:25 UTC from web in context
  25. @l1ghtsword Humans do not live to 1000 or 500.

    Tuesday, 29-Jul-14 19:20:12 UTC from web in context
  26. @l1ghtsword It's a nice square number.

    Tuesday, 29-Jul-14 19:19:19 UTC from web in context
  27. @l1ghtsword It is in the middle of 1-100.

    Tuesday, 29-Jul-14 19:18:35 UTC from web in context
  28. @l1ghtsword It's in the middle.

    Tuesday, 29-Jul-14 19:17:44 UTC from web in context
  29. @rarity Because age can be used to find out who I am.

    Tuesday, 29-Jul-14 19:17:33 UTC from web in context
  30. @rarity I am not really 50. I am looking for a good number to show that I am old enough but wish to hide my age.

    Tuesday, 29-Jul-14 19:16:16 UTC from web in context