
@ladestitute
Reno, Nevada
###IF YOU NEED MY ATTENTION WHEN I'M NOT ON RDN, shoot me an email at lad3stitute AT gmail DOT com###
I'm a 19 year old male student, who is home schooled/takes online classes. I'm also autistic (asperger's syndrome/high functiong autism) and besides being a brony, my passions are video games and computers. My interest and hobbies include video games, computers, drawing, cooking, music (mostly video game music and alt rock), and game development.
Notices by Dylan Sorrell (ladestitute), page 10
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@purplephish20 :3
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Okay, I have black curly hair, I wear denim jeans, toy machine/dekline shoes, I have brown eyes and I'm wearing a white v-neck right now as for the cruddy drawing http://ur1.ca/7wh1g
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@yodelerty Indeed, but the forums/community has been around much longer (the projects? that too) since very late '09 or so.
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@yodelerty Me you silly goose, Btw: http://infertioxstudios.com/forum/index.php?/topic/166-general-information/
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@yodelerty *pssst*
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@ponydude Hai.
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Hai.
Friday, 27-Jan-12 17:45:14 UTC from web -
@yeahthatguyagain Ahahaa
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@thelastgherkin So, they haven't appeared in the US yet? @yeahthatguyagain pink aisles?
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Hey guys, any tips on finding pony blind bags?
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@minti Ah. Okay.
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@minti Wait, I didn't understand any of that...
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@ceruleanspark I kind of agree, if only by a little creepyness. While it was cute/very interesting during the infancy of our fandom.
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@minti So, if I understood correctly, Level 1-10: 20 EXP, Level 11-20: 30 EXP, Level 21-30: 40 EXP, and so on or did you mean adding the previous EXP requirement to each next one, so levels 11-20 would be 50 EXP (20+30), and levels 21-30 would be 90 (50+40)
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@minti Ah, but I'll ask the game's community for input on how to handle exp requirements first.
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@minti Ah, didn't see that coming. I could have a much lower multiplier, a difficulty mode, or go Paper Mario style and just do 100 EXP for each level.
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@minti Mhm, haven't thought of it yet. Probably...100, or maybe higher like RS does. And my eureka moment: I could just display "EXP" and when the player clicks on it, it shows a popup text that displays current/til next EXP for a few seconds.
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@minti Eureka, I got it!
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@minti Messy probably because of the large numbers in the EXP fields? It's expected, as my current EXP calculating formula is 20 exp for level two, and then x1.5 for every level after two. Level 3: 30 EXP, 4: 45, 5: 67 and so on.
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@minti Replace the ()s with a stylized "NextLv" text maybe?
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@minti Alright, I'll explain the exp field. The number on the left represents the current amount of EXP and the number to the right of said stat in ()s represents the EXP needed for the next level. Ex, 364 (512) means the current amount of EXP is 364 and the required amount for the next level is 512 EXP.
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@minti Any other improvements I could make? Yes, the coin sprite means most stats/menu stata will have an icon next to them
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@minti Like this? http://ur1.ca/7u96c
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Mockup for stat window #2: http://ur1.ca/7u8um
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Oh, I remember when cab replaced the logo with a picture of Q from Star Trek
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@zarkanorf His portrayal of Discord was very good, far as his character types go. He did the trickster villain very well.
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@ponydude Dunno, maybe because I've been diagnosed with high functioning asperger's syndrome since I was three?
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@ponydude Let's see...doing some overdo homework by several hours in terms of over-due ness, shopping for a new powerstrip, router, gamepad, and possibly some cheap headphones for now and doing a mockup of a window to hold secondary stat info like the currency in Chao Land
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@ponydude *bookmarks almost immediately*