Notices by Dylan Sorrell (ladestitute), page 10

  1. @purplephish20 :3

    Friday, 27-Jan-12 19:31:35 UTC from web in context
  2. Okay, I have black curly hair, I wear denim jeans, toy machine/dekline shoes, I have brown eyes and I'm wearing a white v-neck right now as for the cruddy drawing http://ur1.ca/7wh1g

    Friday, 27-Jan-12 19:28:19 UTC from web in context
  3. @yodelerty Indeed, but the forums/community has been around much longer (the projects? that too) since very late '09 or so.

    Friday, 27-Jan-12 18:47:45 UTC from web in context
  4. @yodelerty Me you silly goose, Btw: http://infertioxstudios.com/forum/index.php?/topic/166-general-information/

    Friday, 27-Jan-12 18:39:10 UTC from web in context
  5. @yodelerty *pssst*

    Friday, 27-Jan-12 18:35:45 UTC from web in context
  6. @ponydude Hai.

    Friday, 27-Jan-12 18:24:39 UTC from web in context
  7. Hai.

    Friday, 27-Jan-12 17:45:14 UTC from web
  8. @yeahthatguyagain Ahahaa

    Friday, 27-Jan-12 09:20:42 UTC from web in context
  9. @thelastgherkin So, they haven't appeared in the US yet? @yeahthatguyagain pink aisles?

    Friday, 27-Jan-12 09:06:16 UTC from web in context
  10. Hey guys, any tips on finding pony blind bags?

    Friday, 27-Jan-12 08:57:58 UTC from web in context
  11. @minti Ah. Okay.

    Friday, 27-Jan-12 07:42:05 UTC from web in context
  12. @minti Wait, I didn't understand any of that...

    Friday, 27-Jan-12 07:41:05 UTC from web in context
  13. @ceruleanspark I kind of agree, if only by a little creepyness. While it was cute/very interesting during the infancy of our fandom.

    Friday, 27-Jan-12 07:39:26 UTC from web in context
  14. @minti So, if I understood correctly, Level 1-10: 20 EXP, Level 11-20: 30 EXP, Level 21-30: 40 EXP, and so on or did you mean adding the previous EXP requirement to each next one, so levels 11-20 would be 50 EXP (20+30), and levels 21-30 would be 90 (50+40)

    Friday, 27-Jan-12 07:37:33 UTC from web in context
  15. @minti Ah, but I'll ask the game's community for input on how to handle exp requirements first.

    Friday, 27-Jan-12 07:28:09 UTC from web in context
  16. @minti Ah, didn't see that coming. I could have a much lower multiplier, a difficulty mode, or go Paper Mario style and just do 100 EXP for each level.

    Friday, 27-Jan-12 07:25:19 UTC from web in context
  17. @minti Mhm, haven't thought of it yet. Probably...100, or maybe higher like RS does. And my eureka moment: I could just display "EXP" and when the player clicks on it, it shows a popup text that displays current/til next EXP for a few seconds.

    Friday, 27-Jan-12 07:21:49 UTC from web in context
  18. @minti Eureka, I got it!

    Friday, 27-Jan-12 07:16:51 UTC from web in context
  19. @minti Messy probably because of the large numbers in the EXP fields? It's expected, as my current EXP calculating formula is 20 exp for level two, and then x1.5 for every level after two. Level 3: 30 EXP, 4: 45, 5: 67 and so on.

    Friday, 27-Jan-12 07:16:20 UTC from web in context
  20. @minti Replace the ()s with a stylized "NextLv" text maybe?

    Friday, 27-Jan-12 07:12:02 UTC from web in context
  21. @minti Alright, I'll explain the exp field. The number on the left represents the current amount of EXP and the number to the right of said stat in ()s represents the EXP needed for the next level. Ex, 364 (512) means the current amount of EXP is 364 and the required amount for the next level is 512 EXP.

    Friday, 27-Jan-12 07:10:01 UTC from web in context
  22. @minti Any other improvements I could make? Yes, the coin sprite means most stats/menu stata will have an icon next to them

    Friday, 27-Jan-12 07:07:06 UTC from web in context
  23. @minti Like this? http://ur1.ca/7u96c

    Friday, 27-Jan-12 07:04:49 UTC from web in context
  24. Mockup for stat window #: http://ur1.ca/7u8um

    Friday, 27-Jan-12 06:54:29 UTC from web in context
  25. Oh, I remember when cab replaced the logo with a picture of Q from Star Trek

    Friday, 27-Jan-12 06:36:22 UTC from web in context
  26. @zarkanorf His portrayal of Discord was very good, far as his character types go. He did the trickster villain very well.

    Friday, 27-Jan-12 06:35:57 UTC from web in context
  27. @ponydude Dunno, maybe because I've been diagnosed with high functioning asperger's syndrome since I was three?

    Friday, 27-Jan-12 06:33:25 UTC from web in context
  28. @ponydude Let's see...doing some overdo homework by several hours in terms of over-due ness, shopping for a new powerstrip, router, gamepad, and possibly some cheap headphones for now and doing a mockup of a window to hold secondary stat info like the currency in Chao Land

    Friday, 27-Jan-12 06:26:39 UTC from web in context
  29. @minti @ponydude Anyhow, I'm multi-tasking right now

    Friday, 27-Jan-12 06:20:49 UTC from web in context
  30. @ponydude *bookmarks almost immediately*

    Friday, 27-Jan-12 06:17:14 UTC from web in context