Sleek Rush's home timeline

Notices

  1. !Music What me and my mate Housepaint were working on, its dope but incomplete. (Preview only seems to work for Firefox users so may incurred an mp3 DL) http://rainbowdash.net/url/772777

    Sunday, 10-Aug-14 01:55:26 UTC from web
  2. !Music Fruity Mute 2 MUTE IT HARDER!

    Saturday, 09-Aug-14 23:23:46 UTC from web
  3. Im going to make dubstep now...

    Thursday, 07-Aug-14 21:25:43 UTC from web
  4. KITTEN LEAVE MY CABLES ALONE, ruining my setup man... !music <- just learned this existed :3

    Thursday, 07-Aug-14 19:34:52 UTC from web
  5. Is it possible (and/or recommended) to jump into the Ace Attorney series wherever possible, or should I start from the beginning? !vgp !3ds

    Friday, 01-Aug-14 17:14:20 UTC from MuSTArDroid
  6. !coderponies Niklaus Wirth, creator of the Pascal, Modula, and Oberon programming languages, has a book on writing compilers that is available for free online. It is 'Compiler Construction', and it is linked on his Wikipedia page.

    Thursday, 31-Jul-14 17:56:12 UTC from bti
  7. I am just not altogether that fond of (most) pokemon that evolve by stones. Or, at least the ones that stop learning moves when you stone-evolve them. !vgp

    Thursday, 31-Jul-14 04:02:53 UTC from web
  8. convert - -depth 8 rgba:- > rawrgba.bin

    Wednesday, 30-Jul-14 22:27:40 UTC from web
  9. !coderponies The newest versions of GCC have Go and C11 support. C11 is the newest version of C, which I have heard includes a standard non-pthread threading interface and anonymous structs and unions.

    Tuesday, 29-Jul-14 18:59:01 UTC from web
  10. Some of you guys might be interested in a video I just recorded of a game I was working on at one point. I oughta work on it more some time. https://www.youtube.com/watch?v=0xuQANzQgfc

    Tuesday, 29-Jul-14 01:40:30 UTC from web
  11. !coderponies Does anypony know how to permanently let Python know about modules installed in odd directories, like /usr/local? Do I just set PYTHONPATH?

    Sunday, 27-Jul-14 21:13:32 UTC from bti
    • !coderponies GNU Stow has proved to be an amazing program! I have installed several packages from source now, and they can all be easily uninstalled with a single command.

      Sunday, 27-Jul-14 06:14:58 UTC from bti
    • Hello, is this an anime channel?

      How do I patch KDE2 under FreeBSD?

      Friday, 25-Jul-14 20:12:01 UTC from web
    • !coderponies # UNIX tip: To search man pages by name and description, use "man -k keyword" or "apropos keyword", which function exactly the same. To see all of the man pages in a certain man section, try "man -s sectionname -k '.*'" . This works because man -k and apropos take a regular expression as the keyword, and .* makes it match everything.

      Thursday, 24-Jul-14 22:13:27 UTC from web
    • See, now, if I get "Bravely Default," I see two possibilities. One, I play it, and get nothing done for three or five months. Two, I don't play it, and I've wasted my money. I mean, I guess I could enjoy it and find a proper balance in my life, but what are the odds of that? !vgp

      Wednesday, 23-Jul-14 15:39:55 UTC from MuSTArDroid
    • !coderponies # To generate JPEGs of the pages in a PDF, so that you can view them with a framebuffer image viewer or other non-PDF-compatible viewer, you can use this command: gs -dBATCH -dNOPAUSE -sDEVICE=jpeg -sOutputFile=%d.jpg filename.pdf

      Wednesday, 23-Jul-14 03:08:42 UTC from bti
    • !coderponies GNU Stow 2.1.3 released. I haven't used this project yet, but it seems like it would solve a lot of problems with installing packages from source in UNIX-like systems. It manages symlinks in a common directory which point to files from packages that are really separately installed: https://lists.gnu.org/archive/html/info-stow/2012-01/msg00000.html

      Sunday, 20-Jul-14 09:08:15 UTC from web
      • !coderponies This CC-licensed tileset might interest you game-programming horses: http://opengameart.org/content/simple-nes-like-platformer-tiles

        Thursday, 17-Jul-14 19:40:59 UTC from web
        • http://imgs.xkcd.com/comics/academia_vs_business.png !coderponies

          Thursday, 17-Jul-14 03:16:01 UTC from web
          • [15:49:25] <@furyhunter> we live in a very strange world
            [15:49:39] <@furyhunter> a python interpreter written in python runs the same python code faster than a python interpreter
            [15:50:41] <@furyhunter> in fact
            [15:51:05] <@furyhunter> a python interpreter written in python runs some example tests written in python faster than native C programs compiled with gcc -O3

            Wednesday, 16-Jul-14 21:28:53 UTC from web
            • # RDN "butts"

              Wednesday, 16-Jul-14 21:01:07 UTC from web
            • !3DS Heres my friends code btw: 0318 - 8212 - 4490

              Wednesday, 16-Jul-14 18:07:55 UTC from web
            • Writing a Scheme script to split a file of ABC-notation music into separate lilypond files with abc2ly, then render them with lilypond itself. Then I'll have some jigs to play: http://abc.sourceforge.net/NMD/

              Monday, 14-Jul-14 21:37:35 UTC from web
              • CC-licensed, venerable MIT textbook for programming in Scheme. It is an excellent introduction for beginners. As one who hasn't had formal programming education, this also opened my eyes to the benefits of recursion and variable mutation in functional languages. http://mitpress.mit.edu/sicp/

                Monday, 14-Jul-14 08:03:12 UTC from web
              • Anyone used the programming language Go? http://golang.org/

                Monday, 14-Jul-14 06:43:12 UTC from web
              • *breaks face*

                Friday, 11-Jul-14 16:50:34 UTC from web
              • anyone been keeping up on some of the TF2 updates and all the new items. some i have found that fell through the cracks of my knowledge. anyone been playing and knows most of the new weapons and items?

                Wednesday, 09-Jul-14 03:16:14 UTC from web
              • Do robots even have genders?

                Tuesday, 24-Jun-14 12:11:33 UTC from web
              • @admin ahaha.

                Tuesday, 24-Jun-14 12:07:15 UTC from web
                • !coderponies

                  analogmove = (!netgame
                  && ((player == &players[consoleplayer] && cv_analog.value)
                  || (player == &players[secondarydisplayplayer] && cv_analog2.value))
                  && thiscam->chase);

                  cmd = &player->cmd;
                  if ((twodlevel || (actor->target->flags2 & MF2_TWOD)))
                  movepushangle = ANGLE_90;
                  else if (analogmove)
                  movepushangle = thiscam->angle;
                  else
                  movepushangle = actor->angle;

                  # GLIDEMOVEFACTOR 600
                  P_Thrust(actor, movepushangle, cmd->forwardmove*GLIDEMOVEFACTOR);
                  P_Thrust(actor, movepushangle-ANGLE_90, cmd->sidemove*GLIDEMOVEFACTOR);

                  Sunday, 22-Jun-14 05:59:14 UTC from web