Nurse Tenderheart's home timeline
Notices
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Blarg!
Friday, 20-Apr-18 13:23:43 UTC from web -
Tuesday, 19-Apr-16 23:42:44 UTC from web
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@gothicflame hello and thx for wellcoming me :) im a pretty lonley brony and would need some brony friends :D hope you can help me out :D
Sunday, 25-Oct-15 21:09:37 UTC from web-
@limme night dude
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@gothicflame good night my dear friend <3 :)
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@limme night
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Saturday, 04-Jul-15 16:10:22 UTC from web
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!animators Loving this already http://rainbowdash.net/url/822710
Tuesday, 05-May-15 15:11:42 UTC from web -
https://www.youtube.com/watch?v=G7n1PqPE9cc !animators One of the lead animators on the South Park game talking about how they did it (including how they dealt with making a 30fps game look like 24fps TV show)
Wednesday, 29-Apr-15 20:46:09 UTC from Mayonnaise -
Sunday, 26-Apr-15 18:28:44 UTC from web
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Oh here's the thing I animated earlier as a test. !animation http://rainbowdash.net/url/821471
Saturday, 11-Apr-15 03:24:49 UTC from web -
Is there a virtual machine like Parrot VM that doesn't have file i/o or networking? That would be useful for making provably safe, downloadable games.
Wednesday, 01-Apr-15 16:33:22 UTC from web -
I'm against @pony on !hearthstone http://rainbowdash.net/url/821087
Wednesday, 01-Apr-15 15:08:20 UTC from web -
Hunters everywhere... It really is April FOOLS Day. !hearthstone
Wednesday, 01-Apr-15 14:18:20 UTC from web -
Tuesday, 10-Mar-15 23:26:36 UTC from web
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I probably have some of the messiest animatics ever !animation http://rainbowdash.net/url/818745
Sunday, 22-Feb-15 21:34:59 UTC from web-
@rednorth Oh, you're asking the wrong guy then. I've never used Pencil in my life.
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@mrmattimation Or rather, I've never made a full animation in pencil
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@mrmattimation kk thx anyway
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I think a good way to teach farming would be a realistic farm simulator. It would have to simulate the climate of the player's location and have crops appropriate for that climate.Is there already somethig like this that is open source?
Thursday, 22-Jan-15 21:27:34 UTC from web -
Barrel distortion can be precalculated so that you just can look up where the pixels map to, no need for GPU. Figured this a few weeks ago.
Friday, 02-Jan-15 06:30:05 UTC from web-
@caret7 Let's use precalculated sine tables for all of our trig math instead of invoking that slow-ass processor thing. Kappa
RDN's Lucifer likes this. -
@redenchilada Sadly my laptop has a slow cpu and no gpu, so I have to figure economical ways of doing the math :)
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@caret7 Ahem, sorry. It has a gpu but no hardware accelerated opengl
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@scoot Hey, I dunno how much time you have on your hands for personal projects, but I found this website that's pretty cool. Every month, they give you an 11-second sound clip and you have to animate something with it. Thought it's a neat exercise, so I decided to let you know about it. !animators http://www.11secondclub.com/
Tuesday, 30-Dec-14 03:32:09 UTC from web- MetalTao likes this.
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@mrmattimation That is actually really cool.
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@mrmattimation @scoot !animators The winner gets an eCritique from somebody on AnimationMentor.com.
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@mrmattimation I remember Flash deck doing something for this when I was little!
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The hand-drawn lipsyncing is really making a difference, wow. !animation http://rainbowdash.net/url/815051
Monday, 29-Dec-14 05:20:07 UTC from web -
Monday, 29-Dec-14 00:38:07 UTC from web
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First time in a while that I've tried my hand at hand-drawn lipsyncing. Could be better, but this looks so much better than symbol-based lipsyncing. !animation http://rainbowdash.net/url/815016
Sunday, 28-Dec-14 23:15:25 UTC from web -
I am working on a crt-looking effect. scanlines http://rainbowdash.net/url/814872
Saturday, 27-Dec-14 03:50:27 UTC from web -
For Linux gamedevs, here's my barrel distortion filter that works over stdin and stdout. http://pastebin.com/CSZx438D
Friday, 26-Dec-14 23:59:58 UTC from web-
@caret7 Example output http://rainbowdash.net/url/814868
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Okay, so this is my newest animation. It's about me and my friends playing LoL as if we were actually the characters we chose. I did it in 5 days as a final project for my intro animation class. I pretend to turn this into a series (with better audio and animation quality of course). Comment for any suggestions you might have, as I'm still a amateur animator trying to improve. !animation
http://rainbowdash.net/url/813414Tuesday, 09-Dec-14 23:46:11 UTC from web- Narwhal and awlxaĺan like this.
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@coutz Thans fer sharing!
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@coutz you don't cease to amaze.
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@saintnichawlas I'm flattered
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Saturday, 06-Dec-14 22:57:44 UTC from web
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Still pretty rough, and I should probably add a couple of blinks in there, but overall this shot's looking good. !animators http://rainbowdash.net/url/811589
Friday, 05-Dec-14 02:09:05 UTC from web -
And now I should sleep. !animators http://rainbowdash.net/url/809062
Wednesday, 26-Nov-14 06:40:50 UTC from web -
A sneakpeek of my new !animation project. Just a walkcycle that will appear in the final product. http://rainbowdash.net/url/806115
Thursday, 20-Nov-14 05:40:41 UTC from web -
Incredibly well animated LEGO CGI short based on the Eleventh Doctor's farewell in "Time of the Doctor". !animators @scoot
Sunday, 16-Nov-14 02:28:53 UTC from web -
Sunday, 09-Nov-14 01:23:00 UTC from web
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There's something immensely satisfying about knowing you're almost finished. Anyway, here's the fully colored version of that shot from earlier. !animation http://rainbowdash.net/url/798583
Tuesday, 04-Nov-14 19:14:26 UTC from web-
@mrmattimation Uhhh, perspective!
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@coutz Hmm?
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@mrmattimation Sorry, I Metal'ed. What I mean is that it's pretty good and I can't wait to see the finished piece.
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http://rainbowdash.net/url/797109 This is an interesting watch if you're into that kind of behind-the-scenes stuff. Unlike "6 Days to Air", this focuses entirely on the animation. !animators
Saturday, 01-Nov-14 16:50:30 UTC from web