Notices by scoot (scoot), page 8

  1. @bobo It'll be fine, MH doesn't require quick movements on the circle pad as much. I have destroyed my C-Stick though.

    Saturday, 27-Feb-16 00:34:51 UTC from web in context
  2. @northernnarwhal Absolutely. Thanks to the Low/High/G-Rank system, you effectively have to play through 3 difficulty settings with every monster to get to end-game, then they added some stuff post-game now too. I'm in the middle of completing G-Rank, where I'm sorta stuck

    Saturday, 27-Feb-16 00:32:06 UTC from web in context
  3. @bobo That's about as much as the MHP3 translation and that game is totally playable.

    Saturday, 27-Feb-16 00:30:45 UTC from web in context
  4. At least I still have stuff to do in MH4U to tide me over. Somehow 500 hours in and there's still content I haven't seen.

    Saturday, 27-Feb-16 00:29:12 UTC from web in context
  5. @bobo God damn it. I'm super jealous, I really REALLY want MHX

    Saturday, 27-Feb-16 00:28:32 UTC from web in context
  6. @bobo OK, good work. I got 500 hrs

    Saturday, 27-Feb-16 00:26:13 UTC from web in context
  7. @bobo Monster Hunter 4 Ultimate.

    Saturday, 27-Feb-16 00:25:09 UTC from web in context
  8. @northernnarwhal When Sega has money again (Never)

    Saturday, 27-Feb-16 00:24:20 UTC from web in context
  9. Pokemon netflix & pokemon chill

    Saturday, 27-Feb-16 00:17:32 UTC from web Repeat of mushi
  10. @mrmattimation <3

    Saturday, 27-Feb-16 00:15:55 UTC from web in context
  11. The only HD remakes I actually want will never happen. Spyro has been dead for too long.

    Saturday, 27-Feb-16 00:12:32 UTC from web
  12. @mrmattimation Only if you get Tim Schafer involved, that guy is really good with money.

    Saturday, 27-Feb-16 00:11:19 UTC from web in context
  13. @northernnarwhal I already know I'll get Moon. I'm not a day-time person.

    Saturday, 27-Feb-16 00:10:34 UTC from web in context
  14. I would buy a HD version of The Grinch, tbh.

    Saturday, 27-Feb-16 00:07:37 UTC from web in context
  15. @mushi Dang, sorry to hear that. I had a bunch of my old Pokemon games stolen, so I know the feeling.

    Saturday, 27-Feb-16 00:06:09 UTC from web in context
  16. @mushi If it helps at all, there's no post-game content in Pokemon Y. The elite 4 is the end of the game.

    Saturday, 27-Feb-16 00:04:07 UTC from web in context
  17. I want to be excited about the new Pokemon, but there's nothing to talk about. We really only have a logo for now. I'll get hyped/un-hyped when we see some new Pokemon designs.

    Saturday, 27-Feb-16 00:02:14 UTC from web in context
  18. @northernnarwhal Good luck with that, although if your course is anything like mine you'll be super exhausted by the end of it.

    Friday, 26-Feb-16 23:52:02 UTC from web in context
  19. @northernnarwhal Yeah, I figured I wasn't the only one who has this problem. My motivation levels have been extremely low lately. I can't wait to graduate, have a break, then feel really motivated to actually make stuff. I'll post it on here when it's done, don't worry.

    Friday, 26-Feb-16 23:44:56 UTC from web in context
  20. @northernnarwhal I should be much further ahead tbh. I've been pretty much a depressed wreck for a while and haven't been able to work on my film. If my estimates are correct and I don't slack off it'll be done by the end of March or so though.

    Friday, 26-Feb-16 23:39:28 UTC from web in context
  21. @northernnarwhal 3 minutes.

    Friday, 26-Feb-16 23:35:41 UTC from web in context
  22. @northernnarwhal It needs to be completely done by May. I'm aiming to have the actual animation done by April at the latest, then I have a month of editing and clean up.

    Friday, 26-Feb-16 23:33:58 UTC from web in context
  23. @mrmattimation OK I'll bear that in mind, it is a little slow, a lot of my problems do involve timing, which I'll be sorting out later. Thanks though

    Friday, 26-Feb-16 23:06:57 UTC from web in context
  24. @northernnarwhal It's taken me about 2 weeks to get it looking natural, hence my break down earlier. Glad it's finally working.

    Friday, 26-Feb-16 23:06:27 UTC from web in context
  25. @northernnarwhal He'll be coming out of the inside of the house later, I just have to animate him doing it. I agree with that though, it would read a bit better that way. The main issue that has been plaguing me was that his walk never looked natural, so most of my effort has been on getting those keyframes right. Since you had no problem with that I'll assume it works now.

    Friday, 26-Feb-16 21:24:45 UTC from web in context
  26. @northernnarwhal This is deliberate, the bucket doesn't read well if it's completely flat, so I had to give it depth. Otherwise everything will be flat where possible, yeah.

    Friday, 26-Feb-16 21:18:38 UTC from web in context
  27. All the work I did today: http://pny.lv/08hse
    A lot of it is unfinished in terms of timing or needing additional frames. Just wanted a bit of critique. If anyone is very interested I can upload the animatic tomorrow.

    Friday, 26-Feb-16 21:11:56 UTC from web in context
  28. @northernnarwhal I think that one was the one I was going to get anyway

    Friday, 26-Feb-16 15:13:24 UTC from web in context
  29. @thelastgherkin Who's the guy from 21 Jump Street?

    Friday, 26-Feb-16 15:10:56 UTC from web in context
  30. @northernnarwhal I've finished Awakening and I played a bunch of Sacred Stones, so I'm already invested in the series. I'll look forward to seeing her in the game

    Friday, 26-Feb-16 15:09:19 UTC from web in context